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Posted: Sun Oct 10, 2010 12:15 am
by Adaven
Bah, running as admin helps too. thanks.

Posted: Sat Nov 13, 2010 6:26 am
by Adaven
So, yeah, most of the original asteroid projects are in there for the regular rocks and the ones built into bases. There is also the master model / texturing of this:


The trick now is figuring out how to use this program to generate polygon meshes from the NURBS and bake the procedural textures into image files we can use.

Posted: Sat Nov 13, 2010 4:12 pm
by raingriffin
can't say much but... some programs like rhino 3d convert nurbs and curves in generals or splines into 3d geometry, usually on a huge poly count tho. most modern packages get that feature i think. i alwys bake my textures with blender, not sure how it works for the other packages.

It may take a good while getting a geometry fitting to apply the materials using the procedurals tho...

Posted: Tue Nov 23, 2010 2:36 pm
by Adept
Adaven wrote:QUOTE (Adaven @ Nov 13 2010, 08:26 AM)
IC starbase!

Posted: Mon May 02, 2011 10:40 am
by Bunnywabbit
Hi,

I'm downloading this to try and keep the seed alive. Which it isn't at the moment.

Could someone (preferably multiple someones) seed this? Thanks!

Posted: Mon May 02, 2011 2:20 pm
by HSharp
I usually seed when im downloading but I don't like to keep it on all the time

Posted: Mon May 09, 2011 10:16 am
by Bunnywabbit
I'm happily seeding now. Thanks!

Posted: Mon May 09, 2011 2:11 pm
by avirst
Hehe, I am so excited, :3

Posted: Mon May 09, 2011 9:57 pm
by Grimmwolf_GB
I copied my old download to my NAS and started seeding as well. I can only offer about 20-60 KB/sec, but that's better than nothing. :)

Posted: Mon May 09, 2011 10:41 pm
by HJ_KG
,