Allegiance R4 release

Allegiance discussion not belonging in another forum.
Andon
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Post by Andon »

Indeed, wednesdays are the official 'Beta Days' that you'll have a much better chance of finding other people on it
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Adept
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Post by Adept »

Alright. I'll check a few times today.
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Clay_Pigeon
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Post by Clay_Pigeon »

Typically the beta is tested on Wednesdays, US primetime. Euro players may do their own tests though. Your best bet is to wait for a large game to end, and then see if people want to go to beta.

-T
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JeremyymereJ
Posts: 46
Joined: Thu Aug 02, 2007 3:51 pm

Post by JeremyymereJ »

Dogbones wrote:QUOTE (Dogbones @ Sep 9 2007, 12:55 PM) I am posting this in general as there has been very little feedback regarding a few 'game play/balance' changes.

For a full list of changes FAZ R4 beta

I've pulled out the highlighted ones

Added #mutiny command to propose an overthrow of the commander by the player who typed the command. Commanders do not see the vote, and automatically vote "no." [Proposed change, require a 3/5th or 2/3rd majority for it to pass]Commanders can now force their players to stop/resume donations. The "Stop Donating" button is now 'pressable' by commanders only.Rotation rates have been limited for ships with high mass, removing the capship "spin of death".Drone AI has been tweaked in the following ways:
Drones now check to see if a sector you own (only your bases) is hostile (has more enemy ships than you do) before entering. This can be overridden by issuing a manual order. Previously any sector you controlled was considered 'safe'. Drones with the 'cowardly' attribute (like miners) won't enter hostile sectors.
Drones don't have to completely stop turning before 'entering' (their forward speed is unchanged). This applies to constructors planting in rocks and miners/cons/carriers docking at stations.Edit: corrected this description
Drones no longer attempt to dodge friendly craft when "entering". This applies to constructors planting in rocks and miners/cons/carriers docking at stations ONLY during the very last stages of their approach.
Miners won't run if slightly damaged (less than 5% hull damage), previously they would run even if slightly 'scratched' or continue to run if not healed to 100% hull.

We will likely be posting a series of forum polls and/or ASGS polls to get your feedback.

I would encourage EVERYONE to play the beta (R4 beta installer). We are getting close to release so speak up now !!!

Feedback in this thread is fine but if it looks like one issue (like say #mutiny) is being debated back and forth generating a lot of traffic, please take it to thread in the beta forum specific to that one issue.

Dog
Are you a forum leader dogbones? I am JeremyymereJ's younger brother and I was just wondering what all this up here means. Well, I'm going to go, add me to your friend list?
Cadillac
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Location: London, UK

Post by Cadillac »

Friends list don't really mean much here, you'll soon find out who are your friends /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

And dogbones is the lead developer of this game /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

As you learn about the game, you'll come to know what the changes are.
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J9O11B
Posts: 11
Joined: Thu Jun 14, 2007 8:01 pm
Location: Colorado

Post by J9O11B »

Any Idea why it won't work?:


• Authenticated successfully
• Checking messages
• Return Value: 0
• No messages
• Checking polls
• Return Value: 0
• No polls
• Logged In
• Launching Allegiance
• Unable to launch Allegiance.
• Allegiance did not launch in the time allotted.
• Beginning Logout
• Closing processes
• Sending Logout Request
• Logged Out

Do I need to click beta?
BlackViper
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Location: Green Bay, WI

Post by BlackViper »

Please use the tech support forum for questions.
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Norgonq1
Posts: 439
Joined: Thu Jul 05, 2007 8:39 am
Location: Latvia

Post by Norgonq1 »

Everything working now. The spinning logo rocks, the training mission rocks and I'm not sure yet about the other rocks but they probably roll.

Thanks for the great effort!
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Tigereye
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Joined: Mon Jul 28, 2003 7:00 am
Location: Toronto, Ontario

Post by Tigereye »

Ew spinning logo.

:sick:


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Evincar
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Post by Evincar »

exellent work guys, you really keep the game alive

:can't wait for R5: /ninja.gif" style="vertical-align:middle" emoid=":ninja:" border="0" alt="ninja.gif" />
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