Exo wrote:QUOTE (Exo @ Nov 14 2009, 05:22 AM) Xer, it's not about the idea of nerfing Sup that's irritating, it's that you're seemingly attempting to turn Figs into @#(! Ints.
If you kill off the fig's longer range jousting abilities, you remove much of its value and individuality. You make it into a @#(!ty int that can't boost fast enough out of trouble and doesn't have the armour to protect it.
This just doesn't make any sense. You're complaining about the "long range jousting abilities" and how I'm "turning figs into @#(! ints". How does nerfing dumbfires (one missile) versus bombers (not a dogfighting ship) remove their long range jousting abilities? Are you telling me the only way a fighter can kill anything is by lobbing dumbfires at it? And where have I said that I'm going to nerf them rather than its an idea, or where I've said I'm going to nerf them by a huge amount? And before you hit reply and start bitching that its a nerf to seekers too, let me quote something I said earlier in this thread, about how the DMs would have to be looked at:
Xeretov wrote:QUOTE (Xeretov @ Nov 13 2009, 05:38 PM) Yes, halving dumbfire damage would make it do the same damage as seeker. Except they're both in the same damage class, so it would effectively half seeker damage too. And DMs are at a premium right now so its not the greatest idea.
But I suppose you missed that in the process of jumping on the "XERETOV IS TAKING MISSILES AWAY FROM FIGS" bandwagon.
Since I seem to be in the habit of repeating myself a lot in this forum, let me go ahead and quote something else for you:
Xeretov wrote:QUOTE (Xeretov @ Nov 13 2009, 07:34 PM) Because of the perks made to Sup over time (ss3 easier to get, reduced scale, hvy booster doesn't require SY on, more fuel, etc.) fighters are performing much closer to ints on defense than they're supposed to be. Even if the plan goes awry Figs are good enough now to just cut down the nans and kill the bomber anyhow.
Which is the issue. You've even acknowledged this somewhat. Drizzo suggested some alternative ideas (besides hvy booster or bust) and I expanded on them. Somehow you seem to have mistaken this for my nerfing fighters into the ground. Nevermind the fact that I said it was a touchy thing to balance, nevermind that I had reservations about the DM class,
nevermind that I've even said its not a great idea. No, the fact that I've even considered touching missiles is too much. We're obviously not allowed to consider alternative ideas for fig nerfs or try to look at things differently.
Wait...
QUOTE Try looking at it a different way.[/quote]
Oh the irony.
The whole $#@!ing point of considering Drizzo's suggestions
was to look at things a different way. But I guess you missed that concept too in the bandwagon process.
QUOTE You could even consider looking over the guns instead of the missiles; or increase the weight of dumbs so that the figs find it harder to line up effectively. Hell, there's plenty to tweak without trying to make Sup a pants Exp for fighter craft...[/quote]
Because even looking at missile damage would instantly reduce fighters to noncombatants. Nevermind if the missiles only do less damage against one kind of ship, it would completely remove their long range jousting ability.
This bandwagoning fills me with disgust. Try reading the rest of what I've posted in this thread before you come back here, complaining about how its the apocalypse for fighters because I'm discussing different options for missiles and spiking. I think from now on I'm just going to assume that Masta is right and there is nobody that can aim anymore. I think I'm also going to start making my posts in very small words so you can all read them easily. At least by the time I'm done with CC I'll be qualified to work at a daycare centre.
To Mistah C:
But changes to figs have been growing for a while now. They didn't really get touched in CC_07, so all this complaining is really based off of their performance in CC_06. Which came out several months back. I know I enjoy flying figs much more than ints now and that troubles me. I mentioned it in an earlier post, but I have stopped a 6 nan bombrun alone before. And if I'm not mistaken that was in a squadgame, probably back on CC_04. Figs have only gotten better since. The ability to go out and play hero like that, especially with a fighter, needs to be toned back. I should NOT be able to go out and solo a bombrun with 9 people on it, alone, with any small ship.
Nerfing dumbs was a suggestion I liked, but ultimately wasn't workable. I wish people would read the second part of that sentence again. Then go back a few pages and read where I admitted that a full day ago. Hvy booster is definitely aiming for a nerf right now, but that doesn't mean its the only solution. But discussing anything else is probably going to raise my blood pressure again.