Frag's reply illustrates a problem I and I'm thinking similar minded (read: competitive) people have.
Exactly. If a bunch of vets leave the game and twice as many noobs join, what on Earth do you think it will do to the quality of PUGs? Sometimes, you want to unwind and have fun, but also want to have a challenge but yet don't want to use SG levels of skill. Competitive PUGs are probably the most played types of games and are the games played during US primetime. Soon, no vet will want to play PUGs because everyone is uncompetitive and just there to do whatever, sticking to SGs only. And if the vast majority of players are casual gamers just looking to join a team and do whatever they want, where do squads recruit from? Why would new players bother taking CDT or ACS if they're just there to play the game and have no interest whatsoever in actually being skillful at it? Because that's what outlawing stacking means. Everyone will be at a mediocre level of skill. All the old stackers will be replaced by the antistackers who are the only skilled players left in the game because everyone else left in disgust/anger.Fragtzack wrote:QUOTE (Fragtzack @ Mar 24 2008, 03:08 AM) Admins, don't cave in to the whinners. For every stacking vet that leaves this community over this issue, we will get x2 noobs who actually decides to stick around this community. Stacking vets is the #1 reason by far that noobs do not stick around Allegiance.
And the cycle continues.
In short: Stackers leaving means current antistackers become stackers due to a huge skill imbalance in the community. Remember, you have to have skill to stack in the first place, and skill to antistack.




