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Posted: Tue Mar 25, 2008 6:29 pm
by Adept
I'll post to bump this, as everybody should get with the program.

I was just in a game where we had great opportunity to stop a GT exp-con with IC lite ints. It had no nans to guard it or anything. I got the shields down, and some damage on the hull. The con turned back on the aleph, and as I kept strafing it it turned again, and I was podded as the huge con pivoted and swatted me like baceball-bat! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />

I trailed it to keep it eyed, and two more of our lite ints and a scout arrived as it went through the aleph and sped towards the U-rock. The ints would have gotten it, but at least one of them promptly rammed it as it began it's lining up dance. Argh! I can't remember if the third int rammed it too, or was it just so that it didn't have enough firepower to finish the con. It planted with a tiny bit of hull.

People. Don't ram tech-cons!!

I hope this is in the cadet exam already /cool.gif" style="vertical-align:middle" emoid=":cool:" border="0" alt="cool.gif" />

Posted: Tue Mar 25, 2008 8:27 pm
by SouthPaw
mcwarren4 wrote:QUOTE (mcwarren4 @ Mar 20 2008, 02:36 AM) Mmmm, I need to get me some drunken whale.
I suggest a night out in any major town or city in the United Kingdom.


Particlarly Hull.

Posted: Fri Mar 28, 2008 4:55 am
by guitarism
Just trying to remember, mass was or wasn't touched on the last FAZ release? Why do I seem to recall mass was increased? Or am I going insane

Posted: Fri Mar 28, 2008 9:07 am
by Raveen
Mass is a core value so it's not related to the FAZ release. There was a bugfix in R(3 I think) that fixed an obvious bug in the collision code that would have helped people ram large cons because the collision code handed out damage in a broken way.

Posted: Fri Mar 28, 2008 4:16 pm
by guitarism
ok thats what it was. I couldn't remeber if it was that, or the mass got changed. Love ya rav