This is a little discouraging.
FAZ Beta R6 Known Issues
Thanks Xynth.
I guess the version going up for beta testing still hasn't been updated in a while.
This is a little discouraging.
I mean, sure we can keep beta testing and finding bugs, but it seems that most of these bugs are already well-known, and might not even be entirely relevant any-more... Maybe there shouldn't be any more beta testing until the next version of the Beta is uploaded? 
This is a little discouraging.
Last edited by Makida on Fri Nov 12, 2010 4:37 pm, edited 1 time in total.
Latest news on dev zone:girlyboy wrote:QUOTE (girlyboy @ Nov 12 2010, 05:36 PM) This is a little discouraging.I mean, sure we can keep beta testing and finding bugs, but it seems that most of these bugs are already well-known, and might not even be entirely relevant any-more... Maybe there shouldn't be any more beta testing until the next version of the Beta is uploaded?
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Trac got a new fancy skin, to bad it's broken.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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TurkeyXIII
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It's a bug of Imagos new stats system, which isn't set up directly.
I think this feature will be dropped on next build.
It used a cgi web interface to get player mu and sigma. New players are not on that database, that's why new players get that error.
But you need Bard to confirm my suggestion.
I think this feature will be dropped on next build.
It used a cgi web interface to get player mu and sigma. New players are not on that database, that's why new players get that error.
But you need Bard to confirm my suggestion.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
The info that you played on CC_11 is so $#@!ing useless...minigun wrote:QUOTE (minigun @ Jan 19 2011, 07:30 PM) Tried changing antialiasing from "no" to 2x and crashed to desktop.
i tried 4 more times. managed to get it to 2x one time but 3 of the 4 i crashed to desktop. this was cc_11 core.
What is needed are graphic card and driver version...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
ATI Radeon HD4850. Latest drivers 12.1(?)pkk wrote:QUOTE (pkk @ Jan 19 2011, 07:44 PM) The info that you played on CC_11 is so $#@!ing useless...![]()
What is needed are graphic card and driver version...![]()
Had the same thing happen, crash after setting AA to 2x.
Also please remove the message that I ordered myself to another sector when clicking on the minimap.

As far I know it has nothing to do with your graphic card, it's a problem within the code.kramari wrote:QUOTE (kramari @ Feb 1 2012, 09:02 PM) ATI Radeon HD4850. Latest drivers 12.1(?)
Had the same thing happen, crash after setting AA to 2x.
Will be fixed next week.kramari wrote:QUOTE (kramari @ Feb 1 2012, 09:02 PM) Also please remove the message that I ordered myself to another sector when clicking on the minimap.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Tried beta today, going beta mode and updating apparently working fine. Issue #1 - I cant get TE quickchats to work by installing to the beta install. #2 When setting up a game, there is no longer an option to have 1-100 player sized teams, only small groups in between. #3 When playing as GT, game CTD on launch unable to open irainpalibmp.mdl. Gave up after this.
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