Page 11 of 20

Posted: Wed Aug 30, 2006 5:29 pm
by Ramaglor
Though I dont really know how the nebulaplanets are used, the new ones are not little. The actual image will be 2048 pixels across.

Posted: Wed Aug 30, 2006 5:40 pm
by Orion
Check out this tutorial:
http://67.15.36.49/team/Tutorials/painting.../planets_01.asp

it'll show you how to make planets look a bit more realistic.

Posted: Wed Aug 30, 2006 5:56 pm
by Ramaglor
Since this seems pointed at me:

I don't own photoshop, I dont want to learn photoshop, I said they should be refined, and YP told me to continue creating them.

If you have the expertise of the tutorial, could you spare some time for the effort?

Posted: Sat Sep 02, 2006 7:56 am
by Adaven
The giga sy also uses it's own asteroid texture:

view 1
view 2

Still needs some tweaking, but pretty close I think.

Posted: Sat Sep 02, 2006 9:04 am
by Your_Persona
$#@!ing awsome adaven! I love it. cant wait for the next release!

/wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />

Posted: Sat Sep 02, 2006 10:27 am
by Zapper
Ramaglor
They are great, there is room for extra stuff. I like them...
U should take a look at the Alp textures i think that your fratal would be perfect for those.. try them out.

plnt19.bmp
plnt42.bmp

Adaven
Ur got a good sense of Rock... Great rock..
Would you mind looking at the Giga texture pack... The extra base features are not that difficult.
Ill send u a link to the whole Pack..

Orion
If u like, u could try and modifie the Rama's textures to show what u are "visualy" thinking.
Send me a PM if u do...

All in all...
Its super work
"Great things comes from Great textures"

Zap

Posted: Sun Sep 03, 2006 6:54 am
by Adaven
This is getting really addicting.

ss93a is the rock part of both giga and belt sups. Strangely, the original map is really green. I had always assumed that the tech rocks on the bases were the same as the un-built rocks, but I guess not. Anyone can change the colors easily enough though for consistency.

view 1
view 2

belters'

Posted: Sun Sep 03, 2006 10:26 am
by Mastametz
You people are going to cause this game to become to popular to handle. Easy on the awesomeness.

Posted: Sun Sep 03, 2006 5:51 pm
by Zapper
Teaser:

Faction: IC
Model: IC Garr

http://www.crashburn.dk/alleg/image/teaser_ic_garr.jpg

Zap

Posted: Sun Sep 03, 2006 6:08 pm
by Grimmwolf_GB
That is astonishing.