Elem v Z
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HJ_KG
- Posts: 868
- Joined: Tue Jul 01, 2003 7:00 am
- Location: Plutocracy, USA Occupation: misanthropic anthropologist
Uh Cash, you have to use the -verbose flag with a P1 post response.cashto wrote:QUOTE (cashto @ Feb 23 2015, 11:33 AM) Unlisted, not private.
Dearest phoenix1, I hope all is well for you today! While perusing the Allegiance game forums, I notice your post about a cast version of Z v Elem. I would be grateful beyond belief if you were to change the youtube video upload from "private" to something like "public" or "viewable by mortals". Thanks! I am going to post this in the morning, maybe you will read it in the afternoon! Or even sooner!
unindicted co-conspirator
Swapped to public. Sorry about that.cashto wrote:QUOTE (cashto @ Feb 23 2015, 08:33 AM) Unlisted, not private.
TL/DR.HJ_KG wrote:QUOTE (HJ_KG @ Feb 23 2015, 11:17 AM) Uh Cash, you have to use the -verbose flag with a P1 post response.
Dearest phoenix1, I hope all is well for you today! While perusing the Allegiance game forums, I notice your post about a cast version of Z v Elem. I would be grateful beyond belief if you were to change the youtube video upload from "private" to something like "public" or "viewable by mortals". Thanks! I am going to post this in the morning, maybe you will read it in the afternoon! Or even sooner!

Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
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HJ_KG
- Posts: 868
- Joined: Tue Jul 01, 2003 7:00 am
- Location: Plutocracy, USA Occupation: misanthropic anthropologist
You asked so i'm saying, if you are an observer, in f3 click self, then the object(asteriod) to see the number.phoenix1 wrote:QUOTE (phoenix1 @ Feb 23 2015, 02:24 PM) TL/DR.
Also, at first furball, the Fenris/ TJ aleph, z scout dropped a sact at the aleph instead of prox (this is an easy mistake) then, after everywhere116 (elem) gets podded he heads to it because as you know, sancts can pick up either team player. Jules, flies past e116, shoots sanct, then leaves e116 to float. Classic intercepter.
unindicted co-conspirator
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KingJoffrey
- Posts: 41
- Joined: Mon Feb 16, 2015 1:56 pm
I have been greatly impressed by the glorious and very much feasible attempt at winning this most difficult game that Z faced during the specified tourney event with their many squad members who have been known to be very good int whores and some even better stealth fighter and scout pilots have spent their utmost effort in perfecting their attempts at decimating @element squad's bases which were to their demise placed very smartly throughout the vast sectors of this minimalistic map with few examples having more than 5 alephs and distances spanning multiple kilometers nevertheless the aforementioned bombers lumbered their way across vast expanses of space contended by superior interceptors of element squad players who are known to perform very well in and less advantaged stealth fighters and slightly enhanced fighters that @Z has fielded to contend their rumbling bombers it took them advanced technology which does cost a fair amount of money and time to reach to achieve the discovery of stealth bomber technology which wither perfect positioning and timing has enabled @Z squad to finally contend the heavily defended @elem sectors and therefore partially seize element squad's discovery process and disrupt their mining operations for a brief moment during the event which has grown from a small exchange of fire in several sectors across this vast map to an outright conflict for territory which surprisingly did not touch the middle of the map as much as audience could have hoped in the best interests of element squad which took advantage of the lack of @Z notice and managed to scavenge several HE3 loads known to be very volatile and valuable matter that can be sold or traded for cash or even used to progress the research of the ships such as enhanced fighters interceptors or stealth technology for some fighter variants which usually prove to be extremely effective against enemy mining operations or expansion attempts where the constructors which are usually tough and durable are contended by specialised weaponry mounted on the said fighters that allow them to pierce utility hull much more effectively therefore allowing them to bypass hostile defenses and therefore engage in an asymmetrical warfare against the enemy team where majority of the time the defenders have to spend looking for hostiles instead of engaging hostile mining operations or directly fighting enemy ships frustrating them and breaking down morale of the team which plays a crucial role during a resign vote where the commander wishes to assure his pilots that the game has not been lost and thence promote them to fight further hoping for a brief glimpse of hope ahead of his tough challenges that such squad game events usually entail with trials of courage hope and skill coordination and virtue of the speakings on mumble software a curious one at that as it uses heavily advanced encrypting technology to further promote safety of pilot communication across galactic sectors of the event maps which can span...
I think I just broke P1 patent on drivel posting...
I think I just broke P1 patent on drivel posting...
Last edited by KingJoffrey on Mon Feb 23, 2015 10:33 pm, edited 1 time in total.
That's not what I was asking forHJ_KG wrote:QUOTE (HJ_KG @ Feb 23 2015, 02:06 PM) You asked so i'm saying, if you are an observer, in f3 click self, then the object(asteriod) to see the number.
I was asking if there was a way to show them for all of the asteroids. That's probably a code change.

Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
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TheAlaskan
- Posts: 2256
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- Location: Denver, CO