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Posted: Mon Jan 05, 2015 12:45 pm
by pkk
I was running in 800x600 fullscreen/windowed mode.

The issue is gone if you use a vertical resolution higher than 690 pixels (windowed mode). Seems like the chat panel is about 45 pixels to large and overlaps the ship selection panel...

Wasn't there such an issue with classic CortUI?

Posted: Mon Jan 05, 2015 12:49 pm
by MagisterXF94
pkk wrote:QUOTE (pkk @ Jan 5 2015, 01:45 PM) I was running in 800x600 fullscreen/windowed mode.

The issue is gone if you use a vertical resolution higher than 690 pixels (windowed mode). Seems like the chat panel is about 45 pixels to large and overlaps the ship selection panel...

Wasn't there such an issue with classic CortUI?
I used to fly cort UI on and play at 800x600, never had an issue.

Posted: Mon Jan 05, 2015 7:35 pm
by Raven_42
sens was at 100%, as it was prior. If you say you had raised yours, and then lowered to 100, what was it at previously?

Posted: Mon Jan 05, 2015 8:56 pm
by Djole88
I did remove one part that moved the chat up, so I may have caused the non-clickable button bug to reappear, sens is now done differently so not the same as in r7 thus some sens adjustments may be required. I will fix the chat hangar buttons as soon as I can.

Posted: Tue Jan 06, 2015 6:55 pm
by ThePhantom032
Raven_42 wrote:QUOTE (Raven_42 @ Jan 5 2015, 08:35 PM) sens was at 100%, as it was prior. If you say you had raised yours, and then lowered to 100, what was it at previously?
I used 100% back when I started, at some release I had to go down to around 40% because it responded far too strongly, and in R8 I had to go back up to 100%

Posted: Tue Jan 06, 2015 8:06 pm
by pkk
Disabled lobby auth for easier testing, so you can start Allegiance without ACSS (note: make sure you use beta cfg file).