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Posted: Mon Aug 18, 2014 8:36 pm
by zombywoof
Some questions for Thall:

1) Why did you get 2 expansions before finishing int tech?

2) It felt like your plan was to bomb rush. Why didn't you guys try a second time?

Posted: Mon Aug 18, 2014 8:45 pm
by Papsmear
Sadly I was late for the game and had to sit in NOAT and listen in on mumble.
It sure sounded like a fun game.

Posted: Tue Aug 19, 2014 12:38 pm
by spideycw
It was difficult to command/score top points/aimlessly kill ref cons all at once during this game. Luckily Drizzo cheered me up by thinking Sweden and the Netherlands were the same place at the start of the game (blackdutch just shrugged and put it down to Americans lack of knowledge about the world. I chucked because I know Drizzo is Canadian.)

Also Element also built another expansion high which I think was missed in the recap. It wasn't next to our home or anything but I think they wanted to use it as a forward mining base?

Was a good fun game and hope we have many more

Posted: Tue Aug 19, 2014 12:59 pm
by Drizzo
spideycw wrote:QUOTE (spideycw @ Aug 19 2014, 08:38 AM) Luckily Drizzo cheered me up by thinking Sweden and the Netherlands were the same place at the start of the game (blackdutch just shrugged and put it down to Americans lack of knowledge about the world. I chucked because I know Drizzo is Canadian.)
Broodwich wrote:QUOTE (Broodwich @ Jul 14 2014, 11:45 PM) drizzo is a master of geography
:whistle:

Posted: Tue Aug 19, 2014 1:24 pm
by Djole88
Canadians are Americans :ninja:

Posted: Thu Aug 21, 2014 1:41 am
by Thallium
@Pheonix - I needed an Ungalvable base high to have a chance at adv tech. I wanted to push to high choke from the tp high, but that was thwarted with an eyed con.

#2 - Our bombs runs were clearly eyed by student - giving Xexy enough time to setup prox camps with pattys.

We got pushed onto our back foot, and we never got them both planted to strike.