Artwork vs Textures

Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
pkk
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Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

teamscreen.mdl is being overwritten in the artwork folder. I'm assuming that's part of cortUI?
There's a new sheriff in town.
Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

It is part of cortUI. Sounds like that's an autoupdate problem.
There's a new sheriff in town.
factoid
Posts: 929
Joined: Fri Sep 02, 2005 7:00 am
Location: Winnipeg, Canada

Post by factoid »

For anyone wanting to assist with upgrading the game's art. I've compiled a map of textures mixed with their base textures. These are 1024x1024 and can be used as references for anyone who wants to repaint the game's models to higher resolutions.

https://www.dropbox.com/s/m432m2mx27une1n/fa_uvs.zip
Last edited by factoid on Tue May 20, 2014 12:51 pm, edited 1 time in total.
"I make it a point not to chat with AP off... space is vast, but it's never vast enough for my scout."
Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

I'm compiling my installer right now. After it is finished uploading, it will be available for use.

If anyone comes up with more high res models, I will add them to the installer.
Last edited by Mastametz on Tue May 20, 2014 12:52 pm, edited 1 time in total.
There's a new sheriff in town.
Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

There's a new sheriff in town.
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