+1Cookie Monster wrote:QUOTE (Cookie Monster @ May 25 2011, 02:59 AM) If you can pull this off it'd be very interesting to see how it works.
Commander / Investor AI
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ChaoticStorm
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Well you would need the greatest commanders in alleg history to assist you in this if the ai could be coded to 1/4 of their skill smallgames would always have commanders, still such an ai would be unrealistic i would have thought that with all the vairables it would be either impossible or to resource hogging.
And ai players would also need a few fixes, ai cannot reload ammo in there ships this would limit their durability, two they continue to chase ships even after they dissappear from view, 3 i believe wasnt the code that enabled ai to aim removed to stop aimbots or something? correct me if im wrong.
-CS
And ai players would also need a few fixes, ai cannot reload ammo in there ships this would limit their durability, two they continue to chase ships even after they dissappear from view, 3 i believe wasnt the code that enabled ai to aim removed to stop aimbots or something? correct me if im wrong.
-CS
+1Shizoku wrote:QUOTE (Shizoku @ May 24 2011, 11:15 PM) As long as it's less retarded than miner ai, go for it.
ryjamsan wrote:QUOTE (ryjamsan @ Mar 1 2011, 07:07 PM) Spidey let it go, I have reformed MW and taken him under my wing:)
phoenix1 wrote:QUOTE (phoenix1 @ Nov 16 2014, 05:12 PM) I'll make sure to never make you a commander again
good feedback... something is wrong here 

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
To more accurately simulate a real commander, the AI should automatically and instantly boot any player who stops donating or orders a drone for any reason.SpaceJunk wrote:QUOTE (SpaceJunk @ May 25 2011, 10:35 AM) I guess it still will be possible to backseat the AI by stopping donations and herding cons and miners.
Maybe if players have paydayed half a tech the AI should finish it?

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TurkeyXIII
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It won't be; not in such a way that is required of a commanderShizoku wrote:QUOTE (Shizoku @ May 25 2011, 04:15 PM) As long as it's less retarded than miner ai, go for it.
And then never use it as soon as you realise how crap it is.fuzzylunkin1 wrote:QUOTE (fuzzylunkin1 @ May 26 2011, 04:13 AM) Yar I would play again just to see how it works.
And that's why.ChaoticStorm wrote:QUOTE (ChaoticStorm @ May 26 2011, 05:17 AM) Well you would need the greatest commanders in alleg history to assist you in this if the ai could be coded to 1/4 of their skill smallgames would always have commanders, still such an ai would be unrealistic i would have thought that with all the vairables it would be either impossible or to resource hogging.
Is this better suited to your world view now?Imago wrote:QUOTE (Imago @ May 26 2011, 07:56 AM) good feedback... something is wrong here![]()
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]


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TheCorsair
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Nice idea, but no one can make it work and hence it's just an idea.
"Neither east nor west" 
UNITED FOREVER IN FRIENDSHIP AND LABOUR
"The clouds are fleeting over every country, we stand fast, for no kind of rain will take away our smiles."

UNITED FOREVER IN FRIENDSHIP AND LABOUR
"The clouds are fleeting over every country, we stand fast, for no kind of rain will take away our smiles."
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JimmyNighthawk
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Based upon my style of commanding, the AI simulating commanding could not really be placed on a nowadays "internet-computer". As the universe has his wast regions of nowhere and other full of mass and density, the impact of data - only thinking of the one to be stored on - would make the small machine crash. In fact this machine would crash nearly instantly starting to compute all the bones from all our commanders skelletons put into this.
Fairly said, the amount of computing data will crash long games.
Hey! Oh yeah!
Here is the solution ... we could afford an AI in the following case: Make Allegiance round-based.
Fairly said, the amount of computing data will crash long games.
Hey! Oh yeah!
Here is the solution ... we could afford an AI in the following case: Make Allegiance round-based.
Beschenkt die Starken!
Schröpft die Schwachen,
und die Armen schlagt ans Kreuz!
Wir hängen nicht am Leben,
doch an einem Traum!
Schröpft die Schwachen,
und die Armen schlagt ans Kreuz!
Wir hängen nicht am Leben,
doch an einem Traum!
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ChaoticStorm
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Really to test the possibly of this working you would need to maximize functionality and efficiency, if a commander ai could be made with all the vairibles some problems would need to solved, such as will the ai use the servers processing capability possibly lowering performance or maybe would it be coded to run from a players computer but that could lead to abuse of code(hacking), and the final question would the ai be any good? any coders about who could answer this?




