Posted: Fri Nov 26, 2010 3:07 pm
This is CC for the avg voobSpunkmeyer wrote:QUOTE (Spunkmeyer @ Nov 26 2010, 02:09 PM) And.... Nobody should ever mention "ripping miners" and "nerf" in the same sentence![]()
This is CC for the avg voobSpunkmeyer wrote:QUOTE (Spunkmeyer @ Nov 26 2010, 02:09 PM) And.... Nobody should ever mention "ripping miners" and "nerf" in the same sentence![]()
Long time ago only Enh/AdvFighters and Scouts could rip to Scouts...Adept wrote:QUOTE (Adept @ Nov 26 2010, 04:10 PM) I'd just turn all scouts back to ripscouts, like it was in the belonging time.
Is this true? I don't think I've *ever* seen heavy drone 1 or 2 successfully used for anything ever. They have a pitifully small range compared to combat drone, and given a base sig of 75 for Rix SFS, that usually means that you need to drop them dangerously close to being eyed.Spunkmeyer wrote:QUOTE (Spunkmeyer @ Nov 26 2010, 09:09 AM) Right now heavy pods>combat pods even for dogfighting, which is silly.
Thanks PKK! I knew I had forgotten something about the original dynamic.pkk wrote:QUOTE (pkk @ Nov 26 2010, 05:14 PM) Long time ago only Enh/AdvFighters and Scouts could rip to Scouts...
I didn't think ClayPigeon cared about danger close!Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ Nov 26 2010, 03:19 PM) that usually means that you need to drop them dangerously close to being eyed.
Rix has 100% standard economy. It's the baseline. No perks though.HSharp wrote:QUOTE (HSharp @ Nov 26 2010, 05:23 PM) I don't think Rix has a bad econ (it has thin miners as well).
Well, no it is not. I was spouting garbage on that on one, looks like I read the core wrong previously. They look fine.Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ Nov 26 2010, 09:19 AM) Is this true? I don't think I've *ever* seen heavy drone 1 or 2 successfully used for anything ever. They have a pitifully small range compared to combat drone, and given a base sig of 75 for Rix SFS, that usually means that you need to drop them dangerously close to being eyed.
Ask Noir... He played around with Hvy Pods till DN 00.02.10.Spunkmeyer wrote:QUOTE (Spunkmeyer @ Nov 26 2010, 04:35 PM) OTOH, heavy pod damage has been reduced - I'm not sure why?