Rixian Unity

Development area for FreeAllegiance's Community Core.
Dorjan
Posts: 5024
Joined: Sun Oct 07, 2007 9:56 am
Location: England

Post by Dorjan »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Nov 26 2010, 02:09 PM) And.... Nobody should ever mention "ripping miners" and "nerf" in the same sentence :P
This is CC for the avg voob :P
I decided to relive the days gone by in my new blog.
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Remember, what I say is IMO always. If I say that something sucks, it actually means "I think it sucks" OK?
Cookie Monster wrote:QUOTE (Cookie Monster @ Jan 31 2012, 03:09 PM) True story.

Except the big about dorjan being jelly, that's just spidey's ego.
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Adept
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Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

I'd just turn all scouts back to ripscouts, like it was in the belonging time.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Phalanxe
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Joined: Thu Dec 25, 2008 7:41 pm
Location: Argentina

Post by Phalanxe »

scout zerg ftw.

That week was fun
QUOTE 08/15/14 20:08:53: BabelFish (all): there are too many blacks on[/quote]
100%
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

Adept wrote:QUOTE (Adept @ Nov 26 2010, 04:10 PM) I'd just turn all scouts back to ripscouts, like it was in the belonging time.
Long time ago only Enh/AdvFighters and Scouts could rip to Scouts...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Clay_Pigeon
Posts: 3211
Joined: Tue Mar 29, 2005 8:00 am
Location: my pod

Post by Clay_Pigeon »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Nov 26 2010, 09:09 AM) Right now heavy pods>combat pods even for dogfighting, which is silly.
Is this true? I don't think I've *ever* seen heavy drone 1 or 2 successfully used for anything ever. They have a pitifully small range compared to combat drone, and given a base sig of 75 for Rix SFS, that usually means that you need to drop them dangerously close to being eyed.
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"Therefore I will boast all the more gladly about my weaknesses, so that Christ's power may rest on me." -2 Cor 12:9
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Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

pkk wrote:QUOTE (pkk @ Nov 26 2010, 05:14 PM) Long time ago only Enh/AdvFighters and Scouts could rip to Scouts...
Thanks PKK! I knew I had forgotten something about the original dynamic.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
HSharp
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Location: Brum, UK

Post by HSharp »

Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ Nov 26 2010, 03:19 PM) that usually means that you need to drop them dangerously close to being eyed.
I didn't think ClayPigeon cared about danger close!

Also Dorj I will go home and load up my ICE and then reply so I can make sure on everything but the range and damage perk Rix has is pretty sexy and I don't think Rix has a bad econ (it has thin miners as well).
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Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

HSharp wrote:QUOTE (HSharp @ Nov 26 2010, 05:23 PM) I don't think Rix has a bad econ (it has thin miners as well).
Rix has 100% standard economy. It's the baseline. No perks though.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ Nov 26 2010, 09:19 AM) Is this true? I don't think I've *ever* seen heavy drone 1 or 2 successfully used for anything ever. They have a pitifully small range compared to combat drone, and given a base sig of 75 for Rix SFS, that usually means that you need to drop them dangerously close to being eyed.
Well, no it is not. I was spouting garbage on that on one, looks like I read the core wrong previously. They look fine.

OTOH, heavy pod damage has been reduced - I'm not sure why?


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pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Nov 26 2010, 04:35 PM) OTOH, heavy pod damage has been reduced - I'm not sure why?
Ask Noir... He played around with Hvy Pods till DN 00.02.10.
Last edited by pkk on Fri Nov 26, 2010 3:48 pm, edited 1 time in total.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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