The world is ending

Allegiance discussion not belonging in another forum.
Raveen
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Post by Raveen »

Must be Frag in disguise.
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Spidey: Can't think of a reason I'd need to know anything
Romeo_
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Post by Romeo_ »

Sup spunky, wb.
spideycw
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Post by spideycw »

I have a confession to make. That's just me logging on under that name to circumvent my ban.
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

My apologies.
ogorass
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Post by ogorass »

spideycw wrote:QUOTE (spideycw @ Oct 20 2010, 07:12 PM) I have a confession to make. That's just me logging on under that name to circumvent my ban.
B
A
N

:whistle:
Last edited by ogorass on Wed Oct 20, 2010 6:02 pm, edited 1 time in total.
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Fell
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Post by Fell »

SPUNKY!
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madpeople
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Location: England

Post by madpeople »

So, when's A+16 coming out?
Bard
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Post by Bard »

madpeople wrote:QUOTE (madpeople @ Oct 21 2010, 09:47 AM) So, when's A+16 coming out?
OMG.

We can only hope.

If it weren't for that probe bug, I wager A+ would still be in the top for SG core choices.
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Image Omnia Mutantur, Nihil Interit.
Spunkmeyer
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Post by Spunkmeyer »

Hey guys... good to hear from you all. (BTW if you've switched to new nicks PM me when you see me....I'm getting tired of asking people who the hell they are :P )

Bard, I can work on Plus to tidy it up, if there is any real interest from the squads. Otherwise..... we could try to perfect a core but running on the same code base, it won't improve the gameplay all that much. Aren't people still bitching about the exact same things they were before? The key to fixing all that is writing new code.

Case in point, that miner capacity indicator... I don't know if people realize what a vast improvement it will be for miner management and (if the commanders are smart) fairer money/resource settings.


Want bigger games? Log on to play at the official game time: 9pmET/8pmCT/7pmMT/6pmPT every day of the week. Also Saturdays 8pm UTC.

notjarvis
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Post by notjarvis »

Spunkmeyer wrote:QUOTE (Spunkmeyer @ Oct 22 2010, 12:06 AM) Case in point, that miner capacity indicator... I don't know if people realize what a vast improvement it will be for miner management and (if the commanders are smart) fairer money/resource settings.
You know it's in R6 being beta tested for release - right?
raumvogel
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Post by raumvogel »

notjarvis wrote:QUOTE (notjarvis @ Oct 21 2010, 08:05 PM) You know it's in R6 being beta tested for release - right?
We need to find a solution to miner control. Only a few commanders can do it, it seems. They will continuously launch in the same sector even if the base is camped by half of the other team.
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