New Allegiance installer

Catch-all for all development not having a specific forum.
pkk
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Location: Germany, Munich

Post by pkk »

AEM wrote:QUOTE (AEM @ Oct 6 2010, 10:39 PM) Adept has recently contacted me regarding him working on a new Allegiance installer. So you two should talk.

edit: Well he is working a new installer meant to replace the current one but contain all the high res files, etc
He's working on a installer, which includes high res textures. I already posted something about high res textures...
pkk wrote:QUOTE (pkk @ Oct 6 2010, 07:12 PM) PS:
The basic installer should not contain high-res textures by default (download size), this is why I started a new topic. ;)
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
FreeBeer
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Location: New Brunswick, Canada

Post by FreeBeer »

Yes! Thanks for doing this, pkk!

Not to criticize, but would it be possible to install the missing stuff, then continue on with the Allegiance install? (I'm assuming permission is first sought, etc. etc.) I'm just thinking about trying to make it as simple as possible for them to get up and running, rather than having to re-start the process repeatedly until everything is installed. It may not even be possible (due to required reboots), but I thought that if it was possible, that might be the best approach.
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Adept
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Post by Adept »

PKK, I have something similar in the works. I'll try to catch you on IRC in the near future.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
lexaal
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Post by lexaal »

probably to say this:

keymap!

:ninja:

All newbie friends will be happy if their first contact is not: " go away and come back with a better keymap".
I have a johnson photo in my profile since 2010.
pkk
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Location: Germany, Munich

Post by pkk »

The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
DasSmiter
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Location: Stillwater, Oklahoma

Post by DasSmiter »

Had adept talked to you yet PKK? If not you might try to get a hold of him
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Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
"It is not that I cannot create anything good, but that I will not." And to prove this, he created the peacock.
fuzzylunkin1

Post by fuzzylunkin1 »

What the $#@! is wrong with the new installer we've already worked on?

It is NSIS script created with Perl allowing it to be used with Bitten. It works.
pkk
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Location: Germany, Munich

Post by pkk »

fuzzylunkin1 wrote:QUOTE (fuzzylunkin1 @ Oct 13 2010, 10:00 PM) It is NSIS script created with Perl allowing it to be used with Bitten. It works.
That's the only problem... ;)
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Xynth
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Joined: Mon Oct 05, 2009 3:03 pm
Location: St. Louis

Post by Xynth »

fuzzylunkin1 wrote:QUOTE (fuzzylunkin1 @ Oct 13 2010, 03:00 PM) What the $#@! is wrong with the new installer we've already worked on?

It is NSIS script created with Perl allowing it to be used with Bitten. It works.
I think people are just pretending that Imago didn't do anything over the last year.
Last edited by Xynth on Wed Oct 13, 2010 8:31 pm, edited 1 time in total.
Xynth@PK
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fuzzylunkin1

Post by fuzzylunkin1 »

pkk wrote:QUOTE (pkk @ Oct 13 2010, 03:16 PM) That's the only problem... ;)
Errrrr, why?

I know, I would prefer Python but really it's just a language. I mean, you already speak German and English (arguably).

What's the problem?
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