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Posted: Sun Apr 25, 2010 5:51 pm
by Squirg
phoenix1 wrote:QUOTE (phoenix1 @ Apr 24 2010, 10:23 PM) I actually don't understand what the problem people have with shooting nans is. They're scouts and thus easy to hit and kill, and they feed your KB and let you flex muscles at the end of the match going "GRAH I PODDED FIFTY FIVE PEOPLE IN THIRTY SECONDS! FEAR MY INTERCEPTOR!"
I shoot nans for exactly this reason.

Posted: Sun Apr 25, 2010 6:03 pm
by Traxi
`ae
ffs
`gh
`5
`5
`5

nuff said -_-

Posted: Sun Apr 25, 2010 6:27 pm
by kalix
Trax wrote:QUOTE (Trax @ Apr 25 2010, 08:03 PM) `ae
ffs
`gh
`5
`5
`5

nuff said -_-
dose that EVER work?

NO!

Posted: Sun Apr 25, 2010 7:13 pm
by Broodwich
gat 1 spiiiikkeeee!!!

Posted: Sun Apr 25, 2010 7:22 pm
by MrChaos
Dont forget kids you can reverse nan too! Holding Cntl while firing does reverse healing i.e. damage. So when being shot turn wield and fire on your attacker... holding down the "Control" key of course.

Posted: Sun Apr 25, 2010 8:16 pm
by RedLion
MrC!!
..... ..... ..... ..... ..... :nono:

'g5

:lol:

Posted: Sun Apr 25, 2010 9:19 pm
by Koln
Mastametz wrote:QUOTE (Mastametz @ Apr 25 2010, 05:52 PM) wrong


and at this point I'd consider writing an instructional guide but I know I'd just be wasting my time
so instead I'll just keep my brilliant tactics to myself and you can all fly in circles in PuGs
and then watch helplessly as we wreck everyone in squad games
Spiking depends mainly on the ratio between nans and defenders and the sync of the defenders. Thanks for unveiling your supersecret tactics mastametz.

The thing is in most cases when you can spike with mk I tech there are so few nans that you can just wipe them out before the bomber is any danger to the base (see, in range).

Posted: Sun Apr 25, 2010 9:38 pm
by TheDevil
Damn MrC. Thanks for the pro-tip, it was real handy when a mini3 hvy int was chasing me.

Posted: Sun Apr 25, 2010 9:52 pm
by ThePhantom032
Koln wrote:QUOTE (Koln @ Apr 25 2010, 11:19 PM) Spiking depends mainly on the ratio between nans and defenders and the sync of the defenders. Thanks for unveiling your supersecret tactics mastametz.

The thing is in most cases when you can spike with mk I tech there are so few nans that you can just wipe them out before the bomber is any danger to the base (see, in range).

Nah, if you shoot you mini1 long enough on the bbr the nan will run out of energy, thats how ints spike a bombrun!
As to be seen ingame an hour ago, it doesn't work. But keep shooting the bomber! Someday it might work!

Posted: Sun Apr 25, 2010 10:39 pm
by TheDevil
It can wok....u take turns shooting at bbr and whn the nan train runs dry of energy u all popo the bbr...hence splking complete!!!!