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Posted: Mon Nov 16, 2009 9:11 pm
by Xynth
Tigereye wrote:QUOTE (Tigereye @ Nov 16 2009, 01:59 PM) Helpliners and wikiers, you'll probably want to create an article pointing people to this fix once we know the error message people get.
The error you get if your windows update has been on vacation is "Application unable to load required component: MSVCP90.dll" This is fixed by the link you gave in your initial post. Now to figure out what sent windows update on vacation :o .

Posted: Mon Nov 16, 2009 9:23 pm
by mathchamp
The copy of the newgamescreen.mdl from the zip folder is not working for me. ASGS build 212 reports that it has an invalid signature whether it is there or if I delete it.

EDIT: Never mind it goes in a different folder from the main Allegiance folder.

Posted: Mon Nov 16, 2009 10:18 pm
by TheRock
mathchamp wrote:QUOTE (mathchamp @ Nov 16 2009, 10:23 PM) The copy of the newgamescreen.mdl from the zip folder is not working for me. ASGS build 212 reports that it has an invalid signature whether it is there or if I delete it.

EDIT: Never mind it goes in a different folder from the main Allegiance folder.
for clarification: it goes into the Artwork folder

Posted: Tue Nov 17, 2009 1:51 am
by SL_Wolf
"File Allegiance.exe has an invalid signature." Windows 7 worked fine a couple days ago. Thanks for breaking it, I mean I am probably the only Windows 7 user right?


Ok, downloading version 212 didn't help

Posted: Tue Nov 17, 2009 2:43 am
by FreeBeer
SL_Wolf,

Head over to the helpline and post up there. That's where we collect such data and work through the issues.

Posted: Tue Nov 17, 2009 5:17 am
by DasSmiter
I don't suppose that's Code_Wolf being all grumpy around here is it?

Posted: Tue Nov 17, 2009 7:11 am
by FingerBang
as a gunner, i can no longer select a sector on the minimap to highlight the aleph to it.

Posted: Tue Nov 17, 2009 11:19 am
by Adam4
That's part of the behaviour to reduce the turret bug.

Posted: Tue Nov 17, 2009 7:51 pm
by Jyppa
Major-ish issue. Playing a four-team alliance game just now, purple and blue vs. yellow and green, we discovered the odd phenomenon of invisible bombers. When a yellow bomber entered a blue sector, purple team got no station at risk warning, and it was completely gone from minimap (although visible on f3). Other yellow targets like carriers were also observed not being relayed to purple when eyed by blue. This happened consistently several times. We did see the bomber when they bombed our own bases.

Posted: Wed Nov 18, 2009 12:42 am
by Dibbley2
Quate: To resolve this error message, simply download the latest DirectX files from Microsoft and install it.

Works fine :thumbsup: