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Posted: Wed Sep 09, 2009 7:21 pm
by zombywoof
Except they're really, really not. Giga exp is the worst expansion, followed by Belters, possibly even followed by Dreg (fast is nothing when ever other faction either has 10% more hull, 10% more damage, or both).

Posted: Wed Sep 09, 2009 7:30 pm
by Icky
Please bear in mind phoenix1 is a masta!

Posted: Wed Sep 09, 2009 9:26 pm
by zombywoof
Oh, yeah, my bad, I didn't realize that Belters exp was secretly uber.

Posted: Wed Sep 09, 2009 9:53 pm
by DasSmiter
YOU CAN MOUNT A NAN ON YOUR INVINCIBLE BUCKET OF DOOM!!!!

Posted: Wed Sep 09, 2009 10:20 pm
by Psychosis
phoenix1 wrote:QUOTE (phoenix1 @ Sep 9 2009, 01:21 PM) Except they're really, really not. Giga exp is the worst expansion, followed by Belters, possibly even followed by Dreg (fast is nothing when ever other faction either has 10% more hull, 10% more damage, or both).
now hold one a damn minute. Dreg exp is bad?

WTF ARE YOU SMOKING!

1) dreg intz are fast yo
2) dreg intz are fast yo
3) epic gunmounts
4) nimble as hell

I don't care that ever other faction has various perks and stuff to their ints, DREG INTS ARE FAST YO

Posted: Thu Sep 10, 2009 12:18 am
by zombywoof
Psychosis wrote:QUOTE (Psychosis @ Sep 9 2009, 03:20 PM) now hold one a damn minute. Dreg exp is bad?
Never said that, but would you prefer Dreg exp or Rix exp?

QUOTE 4) nimble as hell[/quote]
aaah forgot about that.

QUOTE I don't care that ever other faction has various perks and stuff to their ints, DREG INTS ARE FAST YO[/quote]
So are Belters and Giga. Wassurpoint?

(the difference is, Dreg ints can turn)

Oh, and Das, yes belters heavies have a nan. What about belters basic ints?

Posted: Thu Sep 10, 2009 1:30 am
by Compellor
phoenix1 wrote:QUOTE (phoenix1 @ Sep 9 2009, 08:18 PM) Oh, and Das, yes belters heavies have a nan. What about belters basic ints?
That's one of those things where the only explanation I can think of is that the MS devs didn't want Belters exp to be good.

Posted: Thu Sep 10, 2009 2:45 am
by Death3D
phoenix1 wrote:QUOTE (phoenix1 @ Sep 9 2009, 07:18 PM) yes belters heavies have a nan. What about belters basic ints?
Remember that concept you have of Rix basic ints? Apply here.

You have (hopefully) Belts figs with damage 2 defending yield 2 miners. That means you have hvy int nans in not long.

But that's beside the point. Either way, this thread will get split/pruned in 30 secs.

Posted: Thu Sep 10, 2009 4:43 am
by Xeretov
I like the thought behind trading the 1.1 shield perk for something else like Yield, but I also don't think its necessary right now. Giga Sup doesn't feel too far out of balance and the perk also makes up for the hull on the faction's bombers, gunships, capships, miners and constructors. The latter two is also where the perk helps Giga exp the most.

Regarding Giga expansion: The ints are fine. Before p1 starts jumping up and down and pointing to TEK, yes I know it has 0.85 hull. The ints have a good hitbox and even the gunmounts are great now. It also gets access to the accel GAs and (theoretically) the economy via yield & speed GAs to hand out Lxys as needed. I swear if anyone complains about the fuel on Lxy ints I'm going to ban them from this forum.

The shortcoming behind the techpath isn't due to the ints, its due to the light outposts & weaker HTTs. Both Sup & Tac fare much better without forward bases than exp, although this is countered again by the economy which should allow a Giga team to spam techbases. In theory at least. The HTT issue isn't really unique to Giga either, its just more apparent because they are more easily spiked.

Posted: Thu Sep 10, 2009 5:13 am
by DasSmiter
Xeretov wrote:QUOTE (Xeretov @ Sep 9 2009, 11:43 PM) Regarding Giga expansion: The ints are fine. Before p1 starts jumping up and down and pointing to TEK, yes I know it has 0.85 hull. The ints have a good hitbox and even the gunmounts are great now. It also gets access to the accel GAs and (theoretically) the economy via yield & speed GAs to hand out Lxys as needed.
Dude have you even checked the fuel of the lxy vs. the hvy int for giga? @#(! ain't worth jack.

Also Giga Exp is fine at what exp is supposed to do: Defend. Also Giga econ blah blah blah (cap perk means a 1 miner econ is a very real possibility even if spammin techs).