Ga'Taraan Hi-res bases

A place to discuss user-created Allegiance 3D models, textures, images, and other visual ingame content.
parcival
Posts: 2872
Joined: Tue May 03, 2005 7:00 am
Location: Greece

Post by parcival »

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" There is good in everyone. You just need the eyes for it. "
HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

raingriffin wrote:QUOTE (raingriffin @ Sep 19 2009, 08:07 PM) grand work mate. if i may ask what's the big problem with the bays? i only noticed smashing through them where i should have entered but i supposed it had something to do with my ping, since the second time i can usually dock...

If it's just a matter of the hangar door joints being off, it shouldn't tak long to repair... but again not knowing what the problem really is... if anyone would be so kind as to explain it in detail...
The hitbox(?) and the model don't match up so although it looks like you should be docking it bounces you off
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raingriffin
Posts: 145
Joined: Wed Jul 01, 2009 12:23 pm
Location: Italy

Post by raingriffin »

i'll have a look, if it's a model based glitch maybe i can help. i think i'm good enough at drawing hitboxes right now, and if it's just a matter of joints... shouldn't be a big problem either. i don't guarantee anything but, hey...
-sing- Just always look on the bright side of life -whistle, bow to monty python's Life of Brian-

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Ramaglor
Posts: 687
Joined: Sun Aug 28, 2005 7:00 am
Location: Seattle

Post by Ramaglor »

It's mostly because the .cvh sucks. I have rebuilt the gar .cvh, but there was limited interest and I only got one person to test it (who seemed to like it too). Here is is. If it works I can redo the other bases the same way.

http://allegiance.reddragoninn-rdi.com/svn...ls/GT/ss401.cvh
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Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

What the heck!?

You and raingriffin are making me look bad, being so productive and all!
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

You gotta PM me when this is ready for release. I'd like to add it to my site.
Allegiance Terror Alert Level: HIGH
SpaceJunk
Posts: 759
Joined: Wed Apr 06, 2005 7:00 am
Location: Collision orbit

Post by SpaceJunk »

I'll work more on the exp and the garr.
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ShadowFox_
Posts: 518
Joined: Thu Dec 15, 2005 8:00 am
Location: Seattle
Contact:

Post by ShadowFox_ »

agaiin me being new back to the community are we putting all these on mesial's site or what's going on? Do we have a link to dl this great work?
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mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

I am just getting back too, so I'm just find a few things that look like they need to be added. This, however, does not look like one of them. This looks like WIP.
Allegiance Terror Alert Level: HIGH
SpaceJunk
Posts: 759
Joined: Wed Apr 06, 2005 7:00 am
Location: Collision orbit

Post by SpaceJunk »

Yup. I've got several ideas I want to try.
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