Hi-res alephs
Ahh, but in the home sector, the alephs are blue! It's alephs leading *to* the home sector that are brown.madpeople wrote:QUOTE (madpeople @ Aug 10 2009, 08:47 PM) You've never launched in your home sector?
I knew that there were brown alephs before from the Wiki, but I could honestly barely tell the difference with the original graphics. Or at least, never noticed it. This mod makes the difference very, very clear. Just another reason why it's awesome-tastic.
guess I just never noticed...so much for my situational awarenessmadpeople wrote:QUOTE (madpeople @ Aug 10 2009, 07:47 PM) NICE!
(and I thought they were all hard coded / procedurally generated!)
You've never launched in your home sector?

"What if, star sailor, I were to come over your house and punch you in the $#@!ing face?!
Will that finally get you to shut the hell up?!?" -- neotoxin
Between the 2 high-res versions? Sorry not on me at the moment. The change isn't dramatic, I couldn't fix them much without washing things out completely. I do have .bmp's if you want to try to tweak them yourself (sadly I lost the .psd's) here.Orion wrote:QUOTE (Orion @ Aug 11 2009, 07:05 PM) (off topic again)
Ada, do u have any comparison screens?
Last edited by Adaven on Wed Aug 12, 2009 2:28 am, edited 1 time in total.
[img]http://www.freeallegiance.org/forums/st ... erator.gif" alt="IPB Image">
<img src="http://adaven6x7.googlepages.com/PKBanner3copy.png[/img]
<img src="http://adaven6x7.googlepages.com/PKBanner3copy.png[/img]
Yeah, that's exactly true.SpaceJunk wrote:QUOTE (SpaceJunk @ Aug 11 2009, 01:43 AM) The originals are even more different, but they are also a bit funky. Makes me pay little attention to which one they are.
I've just re-installed Allegiance, so I've had a chance to compare the originals to the high-res version after getting used to the modded alephs for the past while. The originals really are so drab it's easy to ignore which one you're looking at.
However, one thing I did notice is that the originals seem to have a somewhat... smoother animation? What I mean is this: In the high-res alephs, you can sort of see where one rotating "cylinder" of texture ends, and the next one begins. It looks like the spirally pattern is "flowing" down a series of steps or some such, with noticeable boundaries or "layers" visible within the aleph as it rotates. In the originals, this is not the case: They seem very smooth to the point where it's absolutely impossible to notice this effect, and it looks like you're looking at a smooth, continuous funnel. This is only possible to notice when looking at the actual movement in the aleph, so still images don't quite get this across.
I don't mean to put the awesome mod down, mind you: It's still very beautiful, and looks much more eye-catching and pretty than the originals.
I know what you mean. The cilinder boundaries aren't the dark bands, though. They are in the smoother part of the animation.
The original blue aleph has color bands instead of dark bands, anyway.
The original blue aleph has color bands instead of dark bands, anyway.
Last edited by SpaceJunk on Tue Aug 18, 2009 1:39 am, edited 1 time in total.






