seriously...this is getting ridiculous..
Added a check for WMP dlls required to decode WMV2/WMA2 (Imago)
Fixed invalid memory access issue in engine (Imago)
Identified memory leaks, tagged with //Fix memory leak -Imago 8/2/09 (Imago)
Note: Comments only, also this isn't all of them!
Fixed player joining your team would say (allied) in non allied game. Also colorized (allied) like all the rest (Imago)
Added another check to receive damage ALLY (Rock)
Fixed memory leak in soundengine identified by Imago & Zapper (Sgt_Baker)
Updated OggVorbis and removed the Vorbis project (Imago)
Note: Vorbis is now handled like any other 3rd party lib (i.e. AppWeb)
Fixed up project files, removed atls.lib from Allegiance & BROKE VS2005 Allegiance client builds (Imago)
Note: also changed to handle new OggVorbis - this broke VS2005's Allegiance client: VS2005 vs VS2008 do not have compatible debugging information formats?
Fixed AllSrvUI for VS2005 (Imago/Dogbones)
Added FZRetail optimizations (Imago)
Added FZRetail_NonSSE2 for VS2008 (Imago)
Added fix /w help from Finn Bryant for icons that don't have black edges (Imago)
Fixed an outstanding issue with the VS.NET 2003 porting changes wrt ATL/COM enumerators (Imago)
Note: this fixes Allsrv hang/crash when clicking "Select Game..." from AllSrvUI and various other server crashes wrt TAG/AGC enums
Removed unused COM includes (Imago)
Fixed "flashing" target selection box when AA is on in Command View (F3) (Imago)
Restore ASGS_ON reg key functionality (Dogbones)
Fixed rev 449 (CLAMP change) causing aleph textures not to wrap. (Imago)
Fixed character "artifacts" (notably lowercase "n") by turning off multi-sampling while drawing text. (Imago)
Fixed rev 452 (ASGS_ON change) (Imago)
Fixed the lobby NACK for version check (Imago)
Updated Lobby messaging version for R5 (Imago)
Fixed a server hang by avoiding a perpetual collision when ripcording many drones simultaneously (Imago)
Fixed "you have been defeated" message when a game is drawn (Imago)
Put draw order back to msoriginal for decals (opaque first) (Imago)
Fixed blurry hull/shield/ore gauges in radar mode all when AA is on (Imago)
Fixed duplicate key 'P' for Posters and Particles settings (Imago)
Fixed SWVP clipping issue reappearing after changing modes (Imago)
Defaulted RadarLOD to "All" (Imago)
Added more logging to VideoSettings.log (Imago)
Fixed server crash when rearming a ship with turrets at an allied base (Imago)