This has nothing to do with realism, just the coolness of a missile smashing into your target and exploding.
Doesn't have to be huge and drawn out... even just a reasonably sized brief flash would be nice.
If if could be made to only explode on impact, and not on expiration, it would also serve as an indicator of if the missile even hit the target.
Missile explosions
While it's true for the shockwave which you don't get in a vacuum at all, the speed of the gas from an explosion depends more on the explosive and not on the medium. Explosions in space are visible, but only if the explosive emits visible light. For example, Hydrogen and oxygen burn at invisble frequenecies. Even at ground level the exhust of the main engines of the space shuttle looks translucent...girlyboy wrote:QUOTE (girlyboy @ Jun 12 2009, 08:57 PM) If you want realism, there shouldn't be visible explosions in space at all.Given that there's no air, the explosion's "shockwave" would expand so rapidly, and would be so thin, that the only visible effect would be an extremely brief (i.e. a few milliseconds) flash of light, bright but quite small, and that'd be it.
Look here, the exhaust becomes visible only when it cools enough to radiate blue.
Doesn't have anything to do with alleg though.
I support client side modding of explosions.
At least for AB missiles... SW style ion cannon blue lightning effect for SRM EMP would be very cool.
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Grimmwolf_GB
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