Missile explosions

A place to post suggestions for new features, new bugs, and comments about the existing code.
Weylin
Posts: 669
Joined: Fri Mar 17, 2006 8:00 am

Post by Weylin »

This has nothing to do with realism, just the coolness of a missile smashing into your target and exploding.
Doesn't have to be huge and drawn out... even just a reasonably sized brief flash would be nice.

If if could be made to only explode on impact, and not on expiration, it would also serve as an indicator of if the missile even hit the target.
Spinoza
Posts: 799
Joined: Tue Nov 27, 2007 6:25 pm
Location: Israel

Post by Spinoza »

girlyboy wrote:QUOTE (girlyboy @ Jun 12 2009, 08:57 PM) If you want realism, there shouldn't be visible explosions in space at all. :P Given that there's no air, the explosion's "shockwave" would expand so rapidly, and would be so thin, that the only visible effect would be an extremely brief (i.e. a few milliseconds) flash of light, bright but quite small, and that'd be it.
While it's true for the shockwave which you don't get in a vacuum at all, the speed of the gas from an explosion depends more on the explosive and not on the medium. Explosions in space are visible, but only if the explosive emits visible light. For example, Hydrogen and oxygen burn at invisble frequenecies. Even at ground level the exhust of the main engines of the space shuttle looks translucent...
Look here, the exhaust becomes visible only when it cools enough to radiate blue.

Doesn't have anything to do with alleg though.

I support client side modding of explosions.
At least for AB missiles... SW style ion cannon blue lightning effect for SRM EMP would be very cool.
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SpaceJunk
Posts: 759
Joined: Wed Apr 06, 2005 7:00 am
Location: Collision orbit

Post by SpaceJunk »

Incandescent debris lasts longer in space. It only loses heat by radiation, since there's no air to cool it down.

If missile explosions were a couple frames of smoke and then some expanding debris, they could be a lot bigger without obstructing the FOV.
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Grimmwolf_GB
Posts: 3711
Joined: Wed Jul 02, 2003 7:00 am
Location: Germany
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Post by Grimmwolf_GB »

Imago wrote:QUOTE (Imago @ Jun 13 2009, 03:29 PM) You wrote code and didn't submit it? Are you some kind of dickhead?
That's the imago we all know... :)
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