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Posted: Mon May 25, 2009 3:53 pm
by Grimmwolf_GB
We have some capable guys, but they just don't have time for us... So we don't actually have them.

Posted: Mon May 25, 2009 3:54 pm
by Andon
So let's just kidnap them.
Posted: Mon May 25, 2009 4:43 pm
by Andarvi
There are only 2 times when Alleg goes into 'bullet time' for me:
when Vista starts to do it's auto update and whatnot @#(!
when there is a ton of prox around
thats with the beta client
Posted: Mon May 25, 2009 4:54 pm
by sgt_baker
Andarvi wrote:QUOTE (Andarvi @ May 25 2009, 05:43 PM) There are only 2 times when Alleg goes into 'bullet time' for me:
when Vista starts to do it's auto update and whatnot @#(!
when there is a ton of prox around
thats with the beta client
I'm getting the same with the normal client. Only when turreting and entering a camped aleph, though.
Posted: Wed May 27, 2009 11:20 am
by Mikhail
I get it on galv and bombruns. With 5-10 fps I am useless. Even nanning is impossible. That's the reason I quit.
Posted: Wed May 27, 2009 11:28 am
by sgt_baker
FWIW I think they updated the DX9 version since the super-buggy release. Last time I tried it, the only artefacts I can recall were the minimap looking a bit washed out and black squares around prox mines. It's been a while, mind you. That said, worth another shot, eh?

Posted: Mon Jun 08, 2009 2:21 am
by Terran
I just tried the dx9 version and it's just as choppy as the normal version. Vista64, ATI with latest driver. Was playing happily with my 6 year-old piece of junk until i bought a new laptop.... it's pissing me off to the point of not wanting to play anymore. :/
Posted: Mon Jun 08, 2009 6:02 am
by ImmortalZ
You probably have anti aliasing or anisotropic filtering forced on in the control panel.