Are TF Stealth Fighters weaker than the Stealth Fighters of other factions?
Tell me how to defend with gat1 tf scouts vs a bomb run and you have your answer.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
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Deathrender
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As DJ said, TF adv. sfs are 1337.juckto wrote:QUOTE (juckto @ Feb 26 2009, 04:14 PM) Indeed. Their sniper2's have a range of 1337m.
phoenix1 wrote:QUOTE (phoenix1 @ Jul 22 2017, 05:58 PM) Mini ac gunner mount was removed because somewhere along the lines we had a core dev that said, "I really hate Terran and want him to be miserable." And all core devs ever since have agreed.
Yes instapodding a bomber with killer1 is much harder.lexaal wrote:QUOTE (lexaal @ Feb 26 2009, 07:05 AM) => much harder to defend against bomber runs because you get instantly eyed when you fire
TakingArms wrote:QUOTE (TakingArms @ Aug 9 2009, 07:15 AM) it's interesting how politics turns ordinarily funny, kind-hearted people into vicious, hateful attack mongers. Except IB, he's just always that way.
People just take stuff too seriously I think. Except IB, of course.
Shoot the nans and then after the nans are gone shoot the bomber?juckto wrote:QUOTE (juckto @ Feb 26 2009, 02:17 PM) Tell me how to defend with gat1 tf scouts vs a bomb run and you have your answer.
Oh, wait... I get it...

Don't find fault, find a remedy; anybody can complain.
Cookie Monster wrote:QUOTE (Cookie Monster @ Apr 1 2009, 09:35 PM) But I don't read the forums I only post.
The problem with TF tac defending against a bomb run is that even when you do get a bomber out for Defense, the pilot almost always uses the big gun to hit the bomber. If the enemy has more than a couple nans, all they are doing is wasting the energy the gunners need to actually do something productive. If pilots would fire at the nans first (or even better, not at all unless they have a perfect shot), TF wouldn't get owned nearly as often as they do in pickup games.
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Thank you for reviving my proposal after a month you forum whore!
Last 2 times I saw TF tac as begining tech base it was like:
-plant tac.
-get bombed
-fall back to exp.
But i think this Thread is irrelevant because TF is at the moment:
BoboTheHobe
EXP
120 mins of whoring
FAIL
Last 2 times I saw TF tac as begining tech base it was like:
-plant tac.
-get bombed
-fall back to exp.
But i think this Thread is irrelevant because TF is at the moment:
BoboTheHobe
EXP
120 mins of whoring
FAIL
Last edited by lexaal on Sun Mar 22, 2009 2:52 pm, edited 1 time in total.
I have a johnson photo in my profile since 2010.
Towers (unless there's a great many of them) soloing a bomb run is dependent on the nans following too far behind the bomber / having slow reaction time.
You'd be just as likely to solo a bomb run with a TF bomber big gun, and it wouldn't cost several thousands of credits.
TF towers are what, 1500 each? Bunch of those is enough to buy an exp and get light ints.
Pick up mini2 and you have mini2 light ints, make short work of a bomb run.
You'd be just as likely to solo a bomb run with a TF bomber big gun, and it wouldn't cost several thousands of credits.
TF towers are what, 1500 each? Bunch of those is enough to buy an exp and get light ints.
Pick up mini2 and you have mini2 light ints, make short work of a bomb run.
Last edited by dashredda on Mon Mar 23, 2009 7:38 pm, edited 1 time in total.
There are two types of Allegiance Players - Those who log in to play with me, and those who log in to complain about me. With me gone, both types lose interest. I am Allegiance.Mastametz wrote:and I forgot to add to my list of things people are addicted to, Video Games...how could I forget that.
It's in there with hallucinogens and God, categorized by general loss of reality..
