MS Source Art Released!

A place to discuss user-created Allegiance 3D models, textures, images, and other visual ingame content.
djrbk
Posts: 2341
Joined: Tue Jul 01, 2008 5:51 am

Post by djrbk »

Sweet!

Thanks to everyone involved.

:cheers:
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

Well so far MadP, I've found BIOS and Belt ships (no stations yet) all at 512x512 and IC/Rix at 512x256, but these were nested in big animation projects so they may have been intermediates between raw and release candidates for internal review. In the emails, he said he thought he saw some 1024's, so we'll see what I can find. There are a ton of .pict files which I can't seem to get open in photoshop so all I've been peeking at so far are .psd's.
Broodwich
Posts: 5662
Joined: Fri Oct 19, 2007 3:48 am
Location: Raincity

Post by Broodwich »

kickass!
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Quia
Posts: 159
Joined: Sun Feb 12, 2006 8:00 am

Post by Quia »

Holy @#(!! You must be having a field day, Ada. Remember to share! :D :D :D
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Weedman
Posts: 2137
Joined: Tue Jul 15, 2003 7:00 am

Post by Weedman »

nice find :iluv:
QUOTE Once engaged 13 and a half Dreg Heavy Ints (at the same time) with an IC Int and emerged in a heavy int with 2 mini 3 and 1 mini dis and all foes destroyed
--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
Lordus Weedicus II•Uses TS but can be difficult to understand due to the fact has never been sober•Expert int whore (without non-standard use of strafe buttons)•Gains skill increase when playing with Aarmstrong or former members of TRA•Expert miner D (ability to aim)•Can be trusted to run your economy•One of the half dozen or so game changers•Average Stacker
Zapper
Posts: 1306
Joined: Sat Jan 29, 2005 8:00 am
Location: Denmark

Post by Zapper »

Adaven your a tease....
they should be 1024x1024....
:bananadance: :bananadance: :bananadance: :bananadance: :bananadance: :bananadance: :psyched:


Thx Pete

Z
Last edited by Zapper on Wed Feb 11, 2009 2:37 pm, edited 1 time in total.
Reason: forgot the thx
Life suck's and then u play Alleg.
-.. ..- -.- . -. ..- -.- . .----. . -- .. ... - .... . --. .-. . .- - . ... -
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Grimmwolf_GB
Posts: 3711
Joined: Wed Jul 02, 2003 7:00 am
Location: Germany
Contact:

Post by Grimmwolf_GB »

WOW! Thank you very much for your effort, Adaven. This is an incredible gift!
Mordechaj
Posts: 1809
Joined: Fri Mar 03, 2006 8:00 am
Location: Zagreb/Croatia/Europe

Post by Mordechaj »

'4
WOOT!
Image "South of the Alps and East of the Adriatic, paranoia is considered mental equilibrium..."
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juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

I had some really $#@!ed up dream last night about developing the original build sphere art ... so yeah, thanks for that.

-- juckto (now dreaming in CGI)
Last edited by juckto on Wed Feb 11, 2009 11:34 pm, edited 1 time in total.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
Raveen
Posts: 9104
Joined: Wed Mar 16, 2005 8:00 am
Location: Birmingham, UK
Contact:

Post by Raveen »

Wow that's amazing news. The support we get from the devs of this game after all this time still staggers me!

I hope you don't mind Ada but I've put a news item about this on the front page because I think it deserves to be there. Let's celebrate this fantastic news!
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Spidey: Can't think of a reason I'd need to know anything
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