Giga Hvy int gunmounts take 2
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It's honestly been so long since I've seen a giga heavy int I can't vote here. I don't remember how the gunmounts lie.
Plenty of giga games of late, but no exp, and certainly no heavy ints.
Plenty of giga games of late, but no exp, and certainly no heavy ints.





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
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maybe the problem lies in the concept of a balanced tier 4 int. i am not saying 4 gunmounts for luxuries are fine, but maybe as crono said, perk them up so they work like a tier 4. That way giga basic exp is still balanced but you can get more dough for the same money after you're in late game if you expanded fine.
the 5 sec fuel nerf defeats the purpose of the word 'luxury'. ints don't need a 20 sec rip more than they need to alternatively mount disruptor
the 5 sec fuel nerf defeats the purpose of the word 'luxury'. ints don't need a 20 sec rip more than they need to alternatively mount disruptor
Classifiable up to Trolleomorphism.
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Ummm, are you saying the hitbox? Because the model has absolutely nothing to do with gameplay other than visuals.
Ok, so if there's a bug, we could still allow them to purchase reg ops, not as a replacement, like GT can buy regular ops and really heavy ops (palisade).
Ok, so if there's a bug, we could still allow them to purchase reg ops, not as a replacement, like GT can buy regular ops and really heavy ops (palisade).
Spidey's tactical advice on TS during Tourny game
QUOTE We don't need to save our thingy.[/quote]
QUOTE We don't need to save our thingy.[/quote]
I think the lt ops are fine. It's the fact that giga hvy ints have poor combat capability compared to other factions and this is directly because of their gunmounts. It's not a groundbreaking game change, you're just making them more fun/easier to fly for the average player who hasn't clocked >1000 hours of game play since the last leaderboard reset (Or 3+ years of consistent play)
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
AFAIK, the giga model match its hitboxes.
Op:
You are right that it would work if giga could build both normal and light ops, without any sort of upgrades from light to normal. But an upgrade that would change all light ops into normal ops could be abused. A devel that would just unlock normal outposts for giga would also work.
As for what I think of light ops: They are the best and a bit overpowered in smaller games, they are almost a complete waste of money in larger ones... On average, they are ok.
Op:
You are right that it would work if giga could build both normal and light ops, without any sort of upgrades from light to normal. But an upgrade that would change all light ops into normal ops could be abused. A devel that would just unlock normal outposts for giga would also work.
As for what I think of light ops: They are the best and a bit overpowered in smaller games, they are almost a complete waste of money in larger ones... On average, they are ok.