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Posted: Tue Dec 11, 2007 10:48 pm
by guitarism
XRM is 3.2k. READ THE CHAT next time.

Posted: Tue Dec 11, 2007 10:53 pm
by l1ngus
Just another question:
At what distance can you shoot xrm, if you go fullspeed towards the enemy base?

Posted: Tue Dec 11, 2007 10:56 pm
by Youngmoose
Was it Guitar that booted you !?!? He was my first boot. Ah the fond memories. Am I seeing a pattern here?

Posted: Tue Dec 11, 2007 11:14 pm
by quackdamnyou
rotary, you may also have been thinking of PT bombing yesterday.

Posted: Wed Dec 12, 2007 2:05 am
by juckto
10x your "full speed" + XRMs maximum range.

Posted: Wed Dec 12, 2007 6:49 am
by guitarism
I did boot Rotary the other day in our GT game, but I do not think he was bombing. I booted him for being an idiot and letting a miner die while he was in a GT scout, less then 400m away, shooting at the single int.

Yeah.

All GT scouts with a nan. Yeah. Dead miner.

And didn't you learn something yungmoose after that? huh? Better learning through the stick and carrot method.

Posted: Wed Dec 12, 2007 7:52 am
by NightRychune
Gui likes popping cherries, does he? Hmmmmm.

Pilots should ask themselves every so often, "Am I doing the right thing?" If you're not sure, ask your commander. It just might save you from getting booted.

Posted: Wed Dec 12, 2007 10:23 am
by aqhorus
Youngmoose wrote:QUOTE (Youngmoose @ Dec 12 2007, 03:01 AM) But as a solid rule, don't fire on your target with any missile unless you have a complete lock, which you won't get until you are within range for that missile.
You don't need a lock to fire a missile. It is a judgement call. Bases are huge targets and dont wait for a lock if you are sure that a straight flying missle can hit the thing and not go through the extensions of the base model. Also, when perfectly aligned behind a miner or a carrier, I do not wait for a lock, just lob the missles as they load, and they do hit.

Posted: Wed Dec 12, 2007 10:52 am
by HSharp
aqhorus wrote:QUOTE (aqhorus @ Dec 12 2007, 10:23 AM) You don't need a lock to fire a missile. It is a judgement call. Bases are huge targets and dont wait for a lock if you are sure that a straight flying missle can hit the thing and not go through the extensions of the base model. Also, when perfectly aligned behind a miner or a carrier, I do not wait for a lock, just lob the missles as they load, and they do hit.
Also missiles actually sort of lock a lot further away then actually stated, if its a guided missile (i.e. not PT Bbr missile style) so including dumbs the missile will try and track the target a little bit so as long as the missile only has to fly straight and not make silly turnings (which lower its duration and thus cause the missile to dissappear instead of exploding on the base).

This is true for all missiles and not just AB, you can launch hunter 1 at around 2k at good speed if your target is ahead in your sights and G-Indicator (square brackets to show where you are moving to). Not to mention it doesnt matter what distance you fire a missile the opponent will get the bleeping warning of an incoming missile and may waste cms defending against it (good counter tactic is to only deploy cms when you actully see the missile icon).

Posted: Wed Dec 12, 2007 12:24 pm
by IB_
guitarism wrote:QUOTE (guitarism @ Dec 11 2007, 02:48 PM) XRM is 3.2k. READ THE CHAT next time.
I thought it was 3.3.