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Posted: Mon Oct 22, 2007 11:32 am
by mesial
FINALLY!
I had a little time this morning as I was getting ready to cast up a few cases, so I made installers for version 2.4 and 3.2 and added them to my site. My apologies for the delay, my lab has been very busy (which is a good thing).
http://www.mesialonline.com/Allegiance/bui...uildSphere.html
Posted: Sun Oct 28, 2007 10:46 pm
by mesial
All versions of the build sphere have been added.
http://www.mesialonline.com/Allegiance/bui...uildSphere.html
The installer for the Rixian intercepter (with model) is available, but no HTML page has been created yet.
Download the new intercepter below:
http://www.mesialonline.com/Allegiance/rixian/RixInt.exe
Sorry it took so long!
Mesial
EDIT: Rixian page has been created!
http://www.mesialonline.com/Allegiance/rixian/rixian.html
Posted: Mon Oct 29, 2007 5:51 am
by jgbaxter
Question on the build sphere mods, do they actually change in size or speed?
There have been many a time that I killed a con as it's sphere was going up, given that does the sphere envelope faster, is it's initial size different, do either of these matter in killing the con if it's only a mod?
EDIT TO ADD; Mesial, can you please make a change log or news section to keep track of when somethings been added or changed since last update? /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Posted: Mon Oct 29, 2007 6:57 pm
by Ramaglor
jp, the build sphere mod is just the texture, nothing else is changed. So it is exactly the same, only it's a different color.
Posted: Tue Oct 30, 2007 1:37 pm
by Adaven
Also, I think the scale of the build sphere is hardcoded.