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Posted: Sat Aug 11, 2007 4:56 am
by WhiskeyGhost
Good luck andon. You may want to consider making your models a little less similar though. Even with texturing, they are all gonna look like different sizes of the same ship /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" /> . In fact, theres not much different in the way they are shaped except for the wings, and that nose section work you did
Posted: Sat Aug 11, 2007 5:04 am
by ShadowFox_
great work! cool concept
Posted: Mon Aug 13, 2007 1:40 pm
by redxdragon
this is the detail you should get from texturing with 512 by 512 textures
I would continue working on these ships but my Milkshape has kinda died on me.
I also build ships vertice by vertice before mirroring, takes a while but you get things how you want them.
Posted: Wed Aug 15, 2007 1:17 am
by Death3D
Holy Cowabo. Those are NICE, Spyro!
Posted: Wed Aug 15, 2007 2:35 am
by asheron2k
RedX is great at texturing... just wish he had more time to finish sowjet
Posted: Wed Aug 15, 2007 2:41 am
by Andon
I suck at texturing... damn, those are nice!
Posted: Thu Aug 16, 2007 3:55 am
by asheron2k
RedX bringing those up inspired me to redo the kat
EDIT:replaced image
Posted: Thu Aug 16, 2007 4:39 am
by Andon
Hello kitty?
Posted: Sat Aug 18, 2007 5:11 am
by redxdragon
lol ASH, that is different - I still have the your old one that I mapped for U
But I still don't have my own internet at home, nor a Valid copy of milkshape ATM
btw thanks guys
P.S a pic of that KAT with the mesh lines would bring up how its shaped a lot clearer