PK vs XT

Tactical advice, How-to, Post-mortem, etc.
juckto
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Post by juckto »

You forgot to mention 1st game was DN, 2nd was GoD
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
CronoDroid
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Post by CronoDroid »

Score one for Exp luvas! Exp vs Exp is the most honourable way to do things.
Pos_21
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Post by Pos_21 »

Everyone step to 400m, wheel around, and loose the mini3s.

And may the best whore win /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />

"Don't screw around with the $#@!head. Trust the $#@!head."
aarmstrong
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Post by aarmstrong »

Shiz,

We respect XT as well, probably more than any other squad in Allegiance. Both games were very hard-fought battles and really could have gone either way (thinking especially of your HTT that died <10m from our sup door in the second game).

That and the fact that Weed had a ridiculous about of kills in both games. I believe he finished with a total of 107.

You’re definitely right about the level of gameplay – I played a PU game this evening and it was almost like drinking grapefruit juice after tasting a sweet wine- nothing can really compare to the unity of squad games.

As someone stated earlier, we’ll be looking forward to playing you boys in the playoffs. Hopefully it’ll be in the finals!
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Doing easily what others find difficult is talent; doing what is impossible for talent is genius. -Henri-Frederic Amiel
Bacon_00
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Post by Bacon_00 »

Excellent games! GJ PK, you guys did awesome.

This was my first real, hardcore squad game I've played in a looong time. I was definitely caught off gaurd to the ferocity of it... you will notice that in the 2nd game I just sorta gave up trying to keep up with the rediculousness of the sector switching and delegated myself to miner D defending our last miner. I saved that miner about 3 times from certian death, which I figured was more useful than me trailing behind Weed bumping into pods in his wake, lol.

=P Anyway, wonderful games. I had to leave partway through the 2nd, but that's how it goes. I'm very excited to play PK again, as that's how Allegiance should be.

Pickup games can choke and die after those games, btw.
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"Leave Bacon alone. When he's unsure of what sector he's in somehow it works out better." -Lee
xix36
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Post by xix36 »

indeed, some of the hardest fighting I've ever been in was in those two games, especially that second game when our probing scouts were just shredded by weed & company that just seemed always to be at whatever aleph I was trying to sneak through to drop some rps...
Extremely well fought XT, we need to figure out a way to record video of games, because the crazy back and forth battles are just too complex to accurately describe.
Because things are the way they are, things will not stay the way they are. -- Bertolt Brecht
Kumquat
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Post by Kumquat »

Good god. You should have heard my scream of anger on TS when my HTT popped within less than 5 meters from your green door. Not even a half a second more and I had it. I was enraged.
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Dengaroth
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Post by Dengaroth »

In all fairness... wouldn't you have bounced anyway?

(oh yeah, and gratz, good job, awesome, etc /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />)
Last edited by Dengaroth on Tue Jun 12, 2007 9:50 am, edited 1 time in total.
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RT: The number of typical responses decreases exponentially as the number of joke options increases.
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apochboi
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Post by apochboi »

Both games were great fun. GG PK Well played.
Kumquat
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Post by Kumquat »

If it makes you feel better I did bounce when I capped the gar but only cause I was going too fast from rams to get off a third missle which the IC gar apparantly needs.
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