2007 Players Online

Allegiance discussion not belonging in another forum.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

It's not the new netcode. This dropping was normal even with the old netcode. /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" />
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Angela Liu
Posts: 660
Joined: Sat Dec 09, 2006 11:46 pm
Location: Edmonton, Alberta, Canada

Post by Angela Liu »

I just got dropped and not able to get the ping so i can't play... Ping go up to 100 and game screen flash once and everything die.
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pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

Poste here if you have/had connection problems during Anniversary Game:
http://www.freeallegiance.org/forums/index...showtopic=30144
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

Remember that one old map that used to crash people/servers, the one with a million rocks in the center sector? When one person popped in there, the massive number of updates for all the rocks being spotted could crash the game.

My guess is its something like that for the big games. When you first join, the sever tries to give you an update for everything discovered and all the players, if there are too many players/messages then you might crap out.

I've noticed in the past that I'm most likely to drop in those first few seconds of joining a team in a largish game.
SP4WN
Posts: 1634
Joined: Wed Apr 19, 2006 7:00 am
Contact:

Post by SP4WN »

I was in the multi-squad game and had no problems of droppage so I dont get it. Posted on pkks thread rather than here.

Spawn /blink.gif" style="vertical-align:middle" emoid=":o" border="0" alt="blink.gif" />
Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

I tried to log in to raise the count up, but I think my self-bannination prevents my log attempts from showing up (although it does reset me on the squad list). Of course I had to schedule my timeout during the anniversary match and still not do the homework I was supposed to /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
Last edited by Adaven on Mon Apr 02, 2007 12:12 am, edited 1 time in total.
spacejocky
Posts: 61
Joined: Sun Mar 25, 2007 7:24 pm
Location: Utica MI, Near Detroit

Post by spacejocky »

Might even have been higher...

I know I showed up late...But played at least an hour n a half or so in the big game, but didn't make those lists.
SPAAAAAAAAACEJOCKYYYYYYYYY
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Jjb273
Posts: 93
Joined: Fri May 05, 2006 7:00 am
Location: Sondrio-Milan, Italy
Contact:

Post by Jjb273 »

spacejocky wrote:QUOTE (spacejocky @ Apr 2 2007, 05:46 PM) I know I showed up late...But played at least an hour (CUT /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> ) or so in the big game, but didn't make those lists.
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In Blues We Trust
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Froggy
Posts: 965
Joined: Wed Aug 06, 2003 7:00 am
Location: Vancouver, British Columbia, Canada.

Post by Froggy »

Globemaster_III wrote:QUOTE (Globemaster_III @ Apr 1 2007, 03:53 PM) like i say before...when i first play this game.. we got over 2000 players.....7 years later and we only have less than 200 players
can't wait for another 7 more years
globey
Sorry Globey, but Allegiance never had that amount of ppl on at one time. EVER. The max I've seen is between 500 and 600 and never at once on one server(Logged in but spread out). I also remember that 200peep games were extremely laggy and unstable and required huge Servers (hence the FAZ only had 32peeps per server.)

-Froggy
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mrc7463
Posts: 93
Joined: Sat Jan 27, 2007 1:41 am

Post by mrc7463 »

:whistle: Again perhaps.
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