TF scout: dual gatt, nana, beacons, plas gens, teh paint
Belt fig: speed, nan, hull, gatt2/df2/mrm2/boostah2 right away if you're lucky
Most Awesome (basic) Ship In Game
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CronoDroid
- Posts: 4606
- Joined: Sun Nov 06, 2005 8:00 am
- Contact:
SP4WN wrote:QUOTE (SP4WN @ Mar 31 2007, 04:38 AM) Dude, aside from the known whores we all know scouts rule the "waves" especially when I gets me a Hvy scout loaded with; a nan2, AC3, MP or PM2 and my favourite killer turret gunner Death....I mean @#(! thats just asking for trouble, send in a bbr to own the base while you nan and let death get some insane KB owning hvy ints while they are wondering wtf just happened to them.
And a Re-read for Terra, Iv highlighted the key words for you /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />Terralthra wrote:QUOTE (Terralthra @ Mar 31 2007, 05:56 AM) I'm pretty sure Heavy Scouts aren't basic ships.
The green one means scouts as in the scouts you start with, the red word means my preference. I am happy I could clear this matter up for you.
Spawn /blink.gif" style="vertical-align:middle" emoid=":o" border="0" alt="blink.gif" />
Lt. Int ftw.
"If you wish to make an apple pie from scratch, you must first invent the universe." Carl Sagan ("The Lives of the Stars" ep. 9 Cosmos)
Rants Blog Cadillac, *Wurflet@Event, ?GoldDragon@Alleg, ^Biggus*#$@us@XT, +Ashandarei@Zone
Scouts baby, scouts. Even in you inteceptors, no probes means you are gonna see where those enemy bases are to hoor on. Seriously, scouts are more useful to the comm then any other ship, are they not?
how often do you hear com say NAN the Con, or NAN the bbr, or NEED PROBES in xyz sector, vs. how many time you hear comm say hoor it up.
Also, with enough reasonably clued in scout pilots, you can break a camp on a base with mass proxxing. Count to three, exit base, drop prox, head to int and drop more prox and shoot missiles.
Badda Bing, Badda Boom.
how often do you hear com say NAN the Con, or NAN the bbr, or NEED PROBES in xyz sector, vs. how many time you hear comm say hoor it up.
Also, with enough reasonably clued in scout pilots, you can break a camp on a base with mass proxxing. Count to three, exit base, drop prox, head to int and drop more prox and shoot missiles.
Badda Bing, Badda Boom.

Robin: "Gosh, Batman, this camel grass juice is great."
Batman: "Beware of strong stimulants, Robin."
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General_Freak
- Posts: 207
- Joined: Tue Mar 29, 2005 8:00 am
Patties > all /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
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Terralthra
- Posts: 1748
- Joined: Fri Nov 18, 2005 8:00 am
- Location: San Francisco, CA, USA
...SP4WN wrote:QUOTE (SP4WN @ Mar 31 2007, 05:51 PM) And a Re-read for Terra, Iv highlighted the key words for you /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
The green one means scouts as in the scouts you start with, the red word means my preference. I am happy I could clear this matter up for you.
Spawn /blink.gif" style="vertical-align:middle" emoid=":o" border="0" alt="blink.gif" />
Last edited by Terralthra on Sat Mar 31, 2007 6:41 pm, edited 1 time in total.






