DN 00.04.60 RCa

Discussion / Announcement area for Dark Nebulae Core development.
jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

Rix aren't played so much, people tend to concentrate fixing things that come up more often. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

We played Nix v TF 22:00 utc or so. That game seemed to have really noticeable reduction in TF scouts whorage ability, not so much as to stop them being king scout, enough to make it seem like they couldn't solo a miner in 30 seconds. Which is good.

Nix bbrs were tough, and we really noticed the lack of dis AoE, many times I kept using pe gat, though that's mostly because the 3 miners I killed needed gat not dis for best miner explosions. The idiot gun is no more, hurrah! It's still useful and I'd recommend it against Nix, I'm just stubborn and like my pe gat.

Nix couldn't rush Vans, which they shouldn't do as a rule otherwise, with the cost of the Tranny 15k from 10k it definately makes you think about it. Plus Vans are not what they once were. This is not to say that rushing Vans from time is a bad thing, though you certainly should play Nix like every other faction, in the sense that you need Tech not cheese usually to win, and adv tech is the cheesiest cheese of all.

Those are some initial observations after one game. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
Malicious Wraith
Posts: 3170
Joined: Sun Jul 16, 2006 12:51 am

Post by Malicious Wraith »

jgbaxter wrote:QUOTE (jgbaxter @ Mar 29 2007, 08:01 AM) All good. /biggrin.gif" style="vertical-align:middle" emoid=":biggrin:" border="0" alt="biggrin.gif" />

*happy dance*

Server up.
Not so sure I like the bios nerfs... Leave as is in 4.5? The boosts to the others will even out the win/loss ratio% of the bios. Its inflated because some of the other factions suck. Most people agree.. bios really aint that much of an edge on the opponents...

Perhaps leave miners at 3k, and the other changes stay as is? I understand the overpoweredness of GS ripping to carriers when they get them so early with so little money paid. But cheap miners counteract the losses that bios sustain with slow tech capabilities.
Last edited by Malicious Wraith on Thu Mar 29, 2007 9:33 pm, edited 1 time in total.
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jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

Erm no.

If anything Bios hasn't reverted enough to 0440, whichever, we'll see if Bios was 'nerfed' enough. The one minute miner is perhaps still too much and unneeded, the cost back to 4k is good. The changes to GS probably go a long way to helping balance Bios (even though it's a global change), since Bios use GS more then any other faction.
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
Camaro
Posts: 2418
Joined: Sat Jan 28, 2006 8:00 am

Post by Camaro »

Malicious Wraith wrote:QUOTE (Malicious Wraith @ Mar 29 2007, 11:32 AM) Perhaps leave miners at 3k, and the other changes stay as is? I understand the overpoweredness of GS ripping to carriers when they get them so early with so little money paid. But cheap miners counteract the losses that bios sustain with slow tech capabilities.
thats the point, BIOS isnt supposed to be able to recover easy, they are ment to be taken out FAST.
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Adaven
Posts: 1959
Joined: Sat Oct 25, 2003 7:00 am
Location: Greater Ozarks

Post by Adaven »

If the GS thing causes too many problems, perhaps as middle ground raise thier rip cost significantly so you can only rip 1 in at a time or maybe even only to enh carriers.
Last edited by Adaven on Thu Mar 29, 2007 10:53 pm, edited 1 time in total.
strike700
Posts: 434
Joined: Wed Oct 15, 2003 7:00 am
Location: Slightly above the earths surface.

Post by strike700 »

I think non light-rip GS is fine. It relegates their role to defensive, which is what they are meant for in the first place. As they are now, they run all over the map killing everything. Bios fighters are more than capable of making their carriers worth it in the early game.
Apparently a California "cabin" is any place more than 4 blocks from a McDonalds.
Psychosis
Posts: 4218
Joined: Wed Oct 27, 2004 7:00 am
Location: California

Post by Psychosis »

Code: Select all

- Gunships: {Guardians}
    - Missiles:
      - Default: MRM Seekers(MRM QuickFires)[LRM Hunters]
    - Pack:
      - Prox Mine  : disabled(enabled)[disabled] {Te: Pls Gen}
      - Caltrop    : disabled(enabled)[disabled]
      - Tower AC/SC: disabled(enabled)[disabled] {Ga: Guardians}
      - Mine Pack  : disabled(enabled)[disabled] {Bi, Te: Hvy Pls Gen}
explain please. why GS cant drop anything anymore? /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

I know, I mentioned that to Noir too, give 'em back their prox (No MP I think)! /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
Noir
Posts: 153
Joined: Tue Jul 01, 2003 7:00 am
Location: Dark Nebulae
Contact:

Post by Noir »

_SRM_PsycHosis wrote:QUOTE (_SRM_PsycHosis @ Mar 29 2007, 07:42 PM) explain please. why GS cant drop anything anymore? /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
Because you are being punished and everyone else must pay for it.

/ninja.gif" style="vertical-align:middle" emoid=":ninja:" border="0" alt="ninja.gif" />
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Tigereye
Posts: 4952
Joined: Mon Jul 28, 2003 7:00 am
Location: Toronto, Ontario

Post by Tigereye »

/blink.gif" style="vertical-align:middle" emoid=":o" border="0" alt="blink.gif" />

Holy huge laser-blossom nerfness, batman!!
Laser-blossoms are only a fraction as effective as they were in 450!!
Ouch!

And, even though my BIOS got nerfed, I'm still happy. The nerfs were needed :'(

--TE


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