Server Event ID's

A place to post suggestions for new features, new bugs, and comments about the existing code.
pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

mdvalley wrote:QUOTE (mdvalley @ Apr 17 2007, 04:03 PM) Keep in mind that it is essentially on a hair trigger, and it's quite possible that it would go off on an innocent player due to lag, or some unknown bug.
Lag is the trigger I think. Tons of numbers, regular players, a few squad players, @Alleg and senators are droped for that reason. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Zapper
Posts: 1306
Joined: Sat Jan 29, 2005 8:00 am
Location: Denmark

Post by Zapper »

It would be good to make a more detailed output to the event viewer..
It would give the dev a better knowledge to what is going on between the server and client.
At first it would not be necessary to make a detailed description of a error just a marker to show where in the code the event occur.
Perhaps start at 5000.
EventID 5000 General exception "possible player hack attempt. %1 was booted from server due to malicious use of client code."
EventID 5100 missingPackage "possible Lag hack attempt. %1 was booted from server due to missing package."
EventID 5101 missingPackage "possible Lag hack attempt. %1 was booted from server due to bad package consistency."
EventID 5200 maliClientData "possible modified Client. %1 was booted from server due to wrong full data in package."
EventID 5201 maliClientData "possible modified Client. %1 was booted from server due to Exploit of known bug."
Life suck's and then u play Alleg.
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mdvalley
Posts: 324
Joined: Sun Nov 21, 2004 8:00 am

Post by mdvalley »

The hackboot should show in the server logs in what file and line (in the source) that it happened. I'll have to look into it to see what it sends to the event viewer.
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