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Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
Shizoku
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Location: Ozzy's right nut.

Post by Shizoku »

Think it just uses the bios carrier for now.
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Zapper
Posts: 1306
Joined: Sat Jan 29, 2005 8:00 am
Location: Denmark

Post by Zapper »

Shizoku wrote:QUOTE (Shizoku @ Nov 5 2006, 05:13 AM) Think it just uses the bios carrier for now.
Con, Miner, Pod and Bases are Bios models.

Zap
Last edited by Zapper on Sun Nov 05, 2006 11:47 am, edited 1 time in total.
Life suck's and then u play Alleg.
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Zapper
Posts: 1306
Joined: Sat Jan 29, 2005 8:00 am
Location: Denmark

Post by Zapper »

BlackViper wrote:QUOTE (BlackViper @ Nov 3 2006, 06:22 PM) I would like them labeled as scout, fig, etc.

They can be a little smaller than the other pages since I am going to shrink the page layout.

Besides all the stuff here, I admin two other websites, a GF, hobbies outside of gaming and have a job /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
@Viper
Is width 1024 or 1200 or 800. The more info about the standard size the better. Less hassel /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

@Badger/Viper
U migth wanna set a standard size in the design for the tech pictures as well as a Max Size for Enlargement pictures. So that u may set a 3 collum picture i each row with a standard size 300x200 and a link for a 500x300 picture.

If your are using a server with Serverside Script's(asp,php) u could use the enlargement picture and resize them on the fly for basic presentation.

Zap
Life suck's and then u play Alleg.
-.. ..- -.- . -. ..- -.- . .----. . -- .. ... - .... . --. .-. . .- - . ... -
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BlackViper
Posts: 6993
Joined: Thu Aug 07, 2003 7:00 am
Location: Green Bay, WI

Post by BlackViper »

The pages are going to be redone. I just wanted to have the 'Nix pics ahead of time. We have not made a decision on how to change them yet. Good suggestions Zapper.

At this point, figure 1024 width.

Thanks for the pics vlad. I did not know it was the Bios models. That I have already.

What is in the process is a switch to a total CSS style control. There was a minor use of it previously. So the site is being run with new pages under the new mainsheet control and the old pages under std html and a minor css sheet. Each page has to be manually rewritten. Badger is doing most of the rewrite in the code for me. As I slowly get up to speed I have been doing minor stuff. The whole rewrite of the code started because I wanted a uniform link color /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />

I have been cramming CSS for days into this old brain. Finally have a grasp of it, now I just need to get comfortable with it.
Last edited by BlackViper on Sun Nov 05, 2006 1:55 pm, edited 1 time in total.
Always in the Shadows...
BlackViper
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Joined: Thu Aug 07, 2003 7:00 am
Location: Green Bay, WI

Post by BlackViper »

Thank you Vlad, they are perfect!. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

I already put them up on the temp (old) page. Those will get rewritten shortly.
Always in the Shadows...
vlad13
Posts: 108
Joined: Wed May 10, 2006 7:00 am

Post by vlad13 »

I'm pretty new to ice but it seems that con and/or miner icons are different from bios ones can someone check that plz. (it uses dn_faphshmnr.mdl)
Grimmwolf_GB
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Joined: Wed Jul 02, 2003 7:00 am
Location: Germany
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Post by Grimmwolf_GB »

I think at least the Nix miner has its own model, possibly the constructor as well.
Raveen
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Joined: Wed Mar 16, 2005 8:00 am
Location: Birmingham, UK
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Post by Raveen »

Yes, Nix has it's own Miners and Cons now.
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Spidey: Can't think of a reason I'd need to know anything
BlackViper
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Joined: Thu Aug 07, 2003 7:00 am
Location: Green Bay, WI

Post by BlackViper »

Shots???
Always in the Shadows...
vlad13
Posts: 108
Joined: Wed May 10, 2006 7:00 am

Post by vlad13 »

BlackViper wrote:QUOTE (BlackViper @ Nov 8 2006, 12:19 AM) Shots???
They are the same it seems, in the zip i made.

@madppl yes the miner and con ones were in the zip
Last edited by vlad13 on Fri Nov 10, 2006 10:47 am, edited 1 time in total.
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