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Posted: Fri Aug 25, 2006 4:53 pm
by apochboi
**A day in the life of a miner**


Miner257 go to He3321 in sector Aegis.....

Miner: Ooo must go mine..

Miner: **thinks**...oooh there a sector to titty_baby...isnt that controlled by the enemy...Lets take a detour to Aegis via Titty_baby.

Miner257 is under attack by ***enemy fig***

Miner257 **thinks** where has my sheilds gone...

::continues to fly through titty_baby::

>miner now has 10% hull left...

Miner257: I dont have time for this im heading home.

**Miner Dies**

Miner AI...Its something to be marvelled at.

Posted: Fri Aug 25, 2006 9:32 pm
by Rakinite
Getting these missions up and a drone AI for Allegiance would be a good way of training people. If it were at all possible, we could create scenarios of sorts for training, and have CDTs/squads use them.

Posted: Tue Aug 29, 2006 6:56 pm
by Your_Persona
apochboi wrote:QUOTE (apochboi @ Aug 25 2006, 10:53 AM) **A day in the life of a miner**
Miner257 go to He3321 in sector Aegis.....

Miner: Ooo must go mine..

Miner: **thinks**...oooh there a sector to titty_baby...isnt that controlled by the enemy...Lets take a detour to Aegis via Titty_baby.

Miner257 is under attack by ***enemy fig***

Miner257 **thinks** where has my sheilds gone...

::continues to fly through titty_baby::

>miner now has 10% hull left...

Miner257: I dont have time for this im heading home.

**Miner Dies**

Miner AI...Its something to be marvelled at.
/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />

Posted: Tue Aug 29, 2006 10:02 pm
by strike700
I think the only thing that would be a neat addition for miners would be to have the ability to clear the miners order queue.(Maybe via those nifty context menus)

Posted: Wed Aug 30, 2006 12:55 am
by wizard58
Hey i have a idea on how to improve miner d : just add 1 or 2 turets on a miner .
Just imagine a 2 ac3 tureted advance TF miner killer no /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> . That kind of miner +2 nans can take a bomb run owt with no problems /blink.gif" style="vertical-align:middle" emoid=":o" border="0" alt="blink.gif" />

Posted: Wed Aug 30, 2006 1:55 am
by Maxaxle
apochboi wrote:QUOTE (apochboi @ Aug 25 2006, 09:53 AM) **A day in the life of a miner**
Miner257 go to He3321 in sector Aegis.....

Miner: Ooo must go mine..

Miner: **thinks**...oooh there a sector to titty_baby...isnt that controlled by the enemy...Lets take a detour to Aegis via Titty_baby.

Miner257 is under attack by ***enemy fig***

Miner257 **thinks** where has my sheilds gone...

::continues to fly through titty_baby::

>miner now has 10% hull left...

Miner257: I dont have time for this im heading home.

**Miner Dies**

Miner AI...Its something to be marvelled at.
/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> GOT THAT RIGHT! /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />

Posted: Wed Aug 30, 2006 2:01 am
by Maxaxle
Say, why not make miner ships and escape pods available to the players so that the He yeild is higher and miners are less dumb???

But then, the people in the miner ships wouldn't have anything to protect them... /huh.gif" style="vertical-align:middle" emoid=":huh:" border="0" alt="huh.gif" /> /unsure.gif" style="vertical-align:middle" emoid=":unsure:" border="0" alt="unsure.gif" /> /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" /> ...hm.

Posted: Wed Aug 30, 2006 4:11 am
by asheron2k
Well thanks for volunteering to sit by a rock for the entire game instead of defending the miner(and getting some action)

Not to mention that people would "rush cash" and have their entire team launch in miners to mine out every nearby sector in a matter of minutes(because there is no way to limit how many of a pilotable ship can exist at any given time)

good idea but not a fix/replacement /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />

Posted: Wed Aug 30, 2006 4:26 am
by BootHappy
You just make human miners cost 10k each.