Allegiance clone
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Thalgor
- Posts: 246
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- Location: Directly over the center of the earth
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That is AntMan's project. Yes, he's using TGE/TSE (same licences I have /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> ), but he was trying to use waaaay too much of the community resources and the community itself to help him for free on his commercial project.
"When the going gets weird, the weird turn pro."
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Globemaster_III
- Posts: 1447
- Joined: Mon Nov 28, 2005 8:00 am
- Location: little whore house in texas
Thalgor wrote:QUOTE (Thalgor @ Aug 13 2006, 04:35 AM) That is AntMan's project. Yes, he's using TGE/TSE (same licences I have /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> ), but he was trying to use waaaay too much of the community resources and the community itself to help him for free on his commercial project.
see what happen when you get the antman upset..i wonder how well he does with his project ?
it has been over a year now..
globey
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Thalgor
- Posts: 246
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- Location: Directly over the center of the earth
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I know this is a necropost, but....so what /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />
I've chatted with Antman a few times and I think there was some misunderstanding as far as what he was asking of our little community.
In any case, I think it's a good project, and he needs some artistic help. If anyone is looking to get into an art/skinning project, drop him a line!
http://www.kuattech.com/
I've chatted with Antman a few times and I think there was some misunderstanding as far as what he was asking of our little community.
In any case, I think it's a good project, and he needs some artistic help. If anyone is looking to get into an art/skinning project, drop him a line!
http://www.kuattech.com/
"When the going gets weird, the weird turn pro."
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Grimmwolf_GB
- Posts: 3711
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Grim_Reaper_4u
- Posts: 356
- Joined: Wed Jul 30, 2003 7:00 am
- Location: Netherlands
LOL check out this post on http://www.swgemu.com/
QUOTE Antman's Leave
Sunday, 12 November 2006
Due to the lack of team cooperation, we have decided to remove Antman from the team.
For any of you who aren't aware he helped code many features in Core1 and he also coded the basic daemon for core2. However, his continuous incompatibility and poor attitude have resulted in the unanimous decision to remove him from the team. It may seem like a loss, but a TEAM project needs a functioning team that can work together with little conflict.
It should not slow us down majorly as the current goal plan is to finish reversing packets, and then to redesign and build the core2 server.
This will allow us to have all game functionality in mind, and allow us to design a system around the full capabilities the packets can let us achieve.
As many of you noticed, Core1 quickly became flawed as more features were being discovered and poorly implemented, so this is a good direction.
We will continue to make progress updates via screenshots and video, and we hope that we still have the community's full support.
Thanks,
The SWGEmu Team[/quote]
Guess antman wasn't kidding about his interpersonal skills /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
QUOTE Antman's Leave
Sunday, 12 November 2006
Due to the lack of team cooperation, we have decided to remove Antman from the team.
For any of you who aren't aware he helped code many features in Core1 and he also coded the basic daemon for core2. However, his continuous incompatibility and poor attitude have resulted in the unanimous decision to remove him from the team. It may seem like a loss, but a TEAM project needs a functioning team that can work together with little conflict.
It should not slow us down majorly as the current goal plan is to finish reversing packets, and then to redesign and build the core2 server.
This will allow us to have all game functionality in mind, and allow us to design a system around the full capabilities the packets can let us achieve.
As many of you noticed, Core1 quickly became flawed as more features were being discovered and poorly implemented, so this is a good direction.
We will continue to make progress updates via screenshots and video, and we hope that we still have the community's full support.
Thanks,
The SWGEmu Team[/quote]
Guess antman wasn't kidding about his interpersonal skills /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
