I found it once. By complete luck....I set a nav to go look for it, looked away to grab a snack, looked back and I was in the enemy home.guitarism wrote:QUOTE (guitarism @ Jul 25 2006, 04:51 PM) yeah, that way we can finnaly find the 'frustation' map aleph you made....
Pulse Probes
-
Terralthra
- Posts: 1748
- Joined: Fri Nov 18, 2005 8:00 am
- Location: San Francisco, CA, USA
i don't think that pp's need a bonus atm, if you carry 4 you can get at least 1 sf or sb as well as warn the rest of you team that there are sb's or sf's in the sector.
more than likely 3 pp's will bag you a single sf or sb
this being in a vehicle that carries only fuel and ammo...so take out 2 ammo racks and a fuel rack and stick pp's in there, 6 pp's should be 2 sf's or sb's
though maybe there should be adv pp's or something, available for like 7.5k, they would have 10k scan range but only last 2 seconds?
more than likely 3 pp's will bag you a single sf or sb
this being in a vehicle that carries only fuel and ammo...so take out 2 ammo racks and a fuel rack and stick pp's in there, 6 pp's should be 2 sf's or sb's
though maybe there should be adv pp's or something, available for like 7.5k, they would have 10k scan range but only last 2 seconds?



Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
"It is not that I cannot create anything good, but that I will not." And to prove this, he created the peacock.
^^^_SRM_PsycHosis wrote:QUOTE (_SRM_PsycHosis @ Jul 26 2006, 04:46 AM) /mad.gif" style="vertical-align:middle" emoid=":mad:" border="0" alt="mad.gif" /> LEARN TO USE PP PROPERLY /mad.gif" style="vertical-align:middle" emoid=":mad:" border="0" alt="mad.gif" />
its enough cheese as is.
made me laugh, made me cry, made me bitch at people to probe.
Vote for 1 secs and infinitely range!BootHappy wrote:QUOTE (BootHappy @ Jul 25 2006, 08:25 AM) I vote for making them 20 seconds of 20k range.
You can only hide behind an asteroid. /cool.gif" style="vertical-align:middle" emoid="
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
-
RazgrizOlon
- Posts: 31
- Joined: Fri Apr 08, 2005 7:00 am
- Location: Florida, USA



