Gameplay Vote!
Hey, it is a super positive thing, that you guys and gals are still thinking about how to improve Allegiance! That is just fantastic and I hope you will keep doing it!
That being said, I'd go with Thal and Dome on this one, even though I completely understand why you would propose such a thing.
I hope no one takes a No vote as a criticism and I am absolutely delighted you are still thinking about such things, proposing stuff and asking everyone else about it too. Awesome! Thank you for doing it!
That being said, I'd go with Thal and Dome on this one, even though I completely understand why you would propose such a thing.
I hope no one takes a No vote as a criticism and I am absolutely delighted you are still thinking about such things, proposing stuff and asking everyone else about it too. Awesome! Thank you for doing it!
Last edited by Snack on Wed Jan 15, 2020 7:55 am, edited 1 time in total.
"We are all atheists about most of the gods that humanity has ever believed in. Some of us just go one god further." - Richard Dawkins
"Patriotism is the virtue of the vicious." - Oscar Wilde
"Patriotism is the virtue of the vicious." - Oscar Wilde
Thanks for the thoughts so far (Snack - ), I set a topic close date of 1/20, but definitely feel free to propose game play changes you would like to make (as in, get the code, make the change you would like to see and submit a pull request through github). Everyone is welcome to submit changes. I still have a patch from Student to review, but other than that, I'm pretty caught up.
https://github.com/FreeAllegiance/Allegiance
Keep on space-truckin'!
https://github.com/FreeAllegiance/Allegiance
Keep on space-truckin'!
I am not a good comm, but I voted because anything that helps keep a flying comms life easier should be preserved. If you cant F7 and see your miners are at risk, you dont deserve to have them and similarly, if you fly you shouldnt be punished with a poor economy because the AI wont let you 'assault mine' effectively (due to gutless AI)