Hi All,
After a fair bit of tweaking, I was finally able to get the entire Arisman Codex to upload into gitlab where it will be preserved forever-more. As it is ridiculously large, (15gb), I had to break it up into two chunks.
You can find them both here: https://gitlab.com/FreeAllegiance
Use your favorite git client to grab what ever bits may interest you. There is an index.htm that will give you a hint as to what's inside:
https://gitlab.com/FreeAllegiance/Arism ... /index.htm
The Arisman Codex is a giant archive of Allegiance Lore that was given to us a few years back by Pete Arisman (hence the name), a member of the original Allegiance development team. It contains movies, pre-production notes and mocks, and a large amount of music and other creative assets. There's stuff in there like T-Shirt designs for the dev teams (fantastically 90's-esq) and early data net story line posts.
Enjoy!
-BT
Arisman Codex
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MagisterXF94
- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
YOU ARE ALIVE! Hit me up boss we need to talkBackTrak wrote:QUOTE (BackTrak @ May 21 2018, 11:02 PM) Hi All,
After a fair bit of tweaking, I was finally able to get the entire Arisman Codex to upload into gitlab where it will be preserved forever-more. As it is ridiculously large, (15gb), I had to break it up into two chunks.
You can find them both here: https://gitlab.com/FreeAllegiance
Use your favorite git client to grab what ever bits may interest you. There is an index.htm that will give you a hint as to what's inside:
https://gitlab.com/FreeAllegiance/Arism ... /index.htm
The Arisman Codex is a giant archive of Allegiance Lore that was given to us a few years back by Pete Arisman (hence the name), a member of the original Allegiance development team. It contains movies, pre-production notes and mocks, and a large amount of music and other creative assets. There's stuff in there like T-Shirt designs for the dev teams (fantastically 90's-esq) and early data net story line posts.
Enjoy!
-BT
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]







