Please don't. Ints are a brute force solution to a small/ mid game. It's your code, @#(!, why not make prox mines explode unused fuel in the cargo bay?
P.S. Thanks for all the other coding you've done.
Interceptor aleph nerf
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miner changes are getting fixedTerran wrote:QUOTE (Terran @ Feb 23 2018, 09:28 PM) no.
also, please revert miner AI
and scout default cargo
and stop touching gameplay changes and focus on bugs...
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


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While I am ok with nerfing ints a bit, I dont think making them using fuel to cross alephs is the best option. this would limit them too much. Maybe some tweaking with DM damage?
pkk wrote:QUOTE (pkk @ Jul 18 2014, 06:08 AM) Seems like some people forget, that they're guest here and their status can be removed any time.
o right. now swap the probe with a prox and it will be perfectoRadulfr wrote:QUOTE (Radulfr @ Feb 23 2018, 05:27 PM) Done a week ago, even before you first complained. (So technically you would have had to let me turret)
I'm just waiting for BT to put it on the servers ...
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]