Yo there.
I want record some videos from alleg, maybe alleg2 if possible and.. I need No-HUD UI for recordings (the same like used on trailers) and knowledge how to open alleg in non-standard res (1280x720).
I can open it on 1280x1024 but i need this 720p to record it better.
Anyone can help me?
Moviemaking Alleg / Alleg2
-
- Posts: 836
- Joined: Sat May 09, 2009 11:00 am
- Location: Germany
Don't know how to get rid of HUD, but you can set the resolution for alleg to whatever you want in the registry.
You find the current alleg registry at [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft Games\Allegiance\1.2] (leave out the 6432Node part if you're not on 64 bit system)
I think the relevant keys are "CombatFullscreenXSize" and "CombatFullscreenYSize" for fullscreen.
Obviously any crashes you experience using a non-standard resolution are your own fault
You find the current alleg registry at [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Microsoft Games\Allegiance\1.2] (leave out the 6432Node part if you're not on 64 bit system)
I think the relevant keys are "CombatFullscreenXSize" and "CombatFullscreenYSize" for fullscreen.
Obviously any crashes you experience using a non-standard resolution are your own fault

Still ready to teach anyone who asks nicely whatever they want to know about playing alleg. Contrary to popular opinion I do not eat newbies. Voobs taste much better.
It's not too dificult...
Changing the screen size may require you to create a custom resolution in Nvidia control panel or Catalyst Control Center (AMD graphics) so that your resolution is available to Allegiance or may be as easy as setting your desktop to be the resolution you want to film in. If you use Fraps, you may encounter crashes when changing resolutions or refresh rate...I recommend DxTory (google it) for filming.
To get rid of the HUD and film like you're using a free camera view...hit F9 (may be F10, can't remember) while in flight then use the arrow keys so that you're looking right up the butt of your ship (external view) then hit the minus key so that you zoom out until your ship is a single dot on your screen. Then you can fly around like a movie camera ....takes a little practice to get your camera to do what ya want. Remember to tell others not to kill you while you are filming.
Changing the screen size may require you to create a custom resolution in Nvidia control panel or Catalyst Control Center (AMD graphics) so that your resolution is available to Allegiance or may be as easy as setting your desktop to be the resolution you want to film in. If you use Fraps, you may encounter crashes when changing resolutions or refresh rate...I recommend DxTory (google it) for filming.
To get rid of the HUD and film like you're using a free camera view...hit F9 (may be F10, can't remember) while in flight then use the arrow keys so that you're looking right up the butt of your ship (external view) then hit the minus key so that you zoom out until your ship is a single dot on your screen. Then you can fly around like a movie camera ....takes a little practice to get your camera to do what ya want. Remember to tell others not to kill you while you are filming.

Last edited by Wasp on Sat Oct 15, 2016 6:41 pm, edited 1 time in total.
-
- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
dialog.mdl has a bunch of things at the bottom of the file specifying what to show and where. The first 90% or so of file sets up those things, but you can stop them from displaying by commenting out the relevant lines from that big 'dialogs = []' list at the bottom. mdl comments are the same as C comments; ie //for a single line and /*for everything in between.*/
It requires dialogs to be defined, so you need to keep the 'dialogs = []' bit, but I think you could get rid of everything in the brackets if you wanted to.
It requires dialogs to be defined, so you need to keep the 'dialogs = []' bit, but I think you could get rid of everything in the brackets if you wanted to.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


Aa.. yee, i tried that but doesn't work for me, i've got some custom res in my panel but alleg doesn't even see them.Wasp wrote:QUOTE (Wasp @ Oct 15 2016, 08:40 PM) It's not too dificult...
Changing the screen size may require you to create a custom resolution in Nvidia control panel or Catalyst Control Center (AMD graphics)
I tried too but game crashed. I don't really know what i can or what i can't disable.Senor NoirSol wrote:QUOTE (Senor NoirSol @ Oct 15 2016, 08:54 PM) It requires dialogs to be defined, so you need to keep the 'dialogs = []' bit, but I think you could get rid of everything in the brackets if you wanted to.
To get rid of the HUD and film like you're using a free camera view...hit F9 (may be F10, can't remember)
I also tried all F keys and they didn't satisfy me cuz i want record from standard pov, from ship. This is best way to make some action campaths.
Can you edit it for me? :/
PS. I use CortUI, is that big problem?
Last edited by TheDream on Sun Oct 16, 2016 11:38 am, edited 1 time in total.
Counter-Strike 1.6 mapper, moviemaker, kreedz player since 2008.
-
- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
QUOTE PS. I use CortUI, is that big problem?[/quote]
ah that explains it. i'll talk to Cort and report back
ah that explains it. i'll talk to Cort and report back
Last edited by MagisterXF94 on Sun Oct 16, 2016 4:05 pm, edited 1 time in total.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


-
- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
the simplest solution is:Hit 'H' to one of the custom huds. Change icons to off
Replace direction indicator and reticule with an empty texture
Replace direction indicator and reticule with an empty texture
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]

