Hi-res nan

A place to discuss user-created Allegiance 3D models, textures, images, and other visual ingame content.
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Compellor
Posts: 994
Joined: Fri Jul 06, 2007 12:56 am
Location: Columbus, OH

Post by Compellor »

I was working on a FS2 project but I dunno if I'll bother finishing it, so here's the nan I made for it.



Put that into your Artwork/Textures directory.
Also in Artwork/Textures, create a text file named f44bmp.mdl, containing the following:

Code: Select all

use "model";
f44bmp = ImportImageFromFile("Textures/f44.png", true);
Any job worth doing with a laser is worth doing with many, many lasers. -Khrima
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
JimmyNighthawk
Posts: 1370
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Location: Lebe hinter dem Mond.

Post by JimmyNighthawk »

*hatschi*
Last edited by JimmyNighthawk on Sat Jul 30, 2016 3:45 pm, edited 1 time in total.
Beschenkt die Starken!
Schröpft die Schwachen,
und die Armen schlagt ans Kreuz!

Wir hängen nicht am Leben,
doch an einem Traum!
Clay_Pigeon
Posts: 3211
Joined: Tue Mar 29, 2005 8:00 am
Location: my pod

Post by Clay_Pigeon »

Looks good, but I prefer my nan sprite to have better contrast. I use a red spite from Mesial's website.
Image
"Therefore I will boast all the more gladly about my weaknesses, so that Christ's power may rest on me." -2 Cor 12:9
"Never know how long I've waited, anticipated your smile pressed against mine." -Running
Adept
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Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Cool sprite Compellor :iluv:
ImageImageImageImageImage
<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Compellor
Posts: 994
Joined: Fri Jul 06, 2007 12:56 am
Location: Columbus, OH

Post by Compellor »

Color changes are quick and easy, though the increased contrast makes it a little sharp in places.

Any job worth doing with a laser is worth doing with many, many lasers. -Khrima
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
link120
Posts: 791
Joined: Sat Mar 13, 2010 4:27 pm

Post by link120 »

I second fufi, put that on au =p
Image
Compellor
Posts: 994
Joined: Fri Jul 06, 2007 12:56 am
Location: Columbus, OH

Post by Compellor »

Could someone with a working copy of mdlc check if a proper bmp.mdl doesn't have as much of a tearing problem as a png-based text mdl? I've got two copies, and one always crashes while the other insists it's not installed correctly.
Any job worth doing with a laser is worth doing with many, many lasers. -Khrima
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
JimmyNighthawk
Posts: 1370
Joined: Mon Jul 07, 2003 7:00 am
Location: Lebe hinter dem Mond.

Post by JimmyNighthawk »

k10xbai wrote:QUOTE (k10xbai @ Dec 11 2011, 02:19 PM) I second fufi, put that on au =p
I second fufi, too.
Beschenkt die Starken!
Schröpft die Schwachen,
und die Armen schlagt ans Kreuz!

Wir hängen nicht am Leben,
doch an einem Traum!
Terran
Posts: 3444
Joined: Sun Feb 20, 2005 8:00 am
Location: Ottawa

Post by Terran »

JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jul 28 2016, 03:12 PM) I second fufi, too.
I second that
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
MagisterXF94
Posts: 1935
Joined: Fri Aug 23, 2013 9:46 am
Location: Trieste, Italy

Post by MagisterXF94 »

but I have coloured high res nans
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
Image
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