Is it possible to use the a.i. from the training missions in LAN games? I would like some A.I. bot players that can be assigned via the roster, and accrue stats and rank along with human players.
Before anyone gets out their torches and pitchforks, I know Allegiance is designed for PvP and that bots don't offer the same experience as human players. I just want to fill up my LAN server so I can play solo or with a few friends. I will settle for whatever I can get.
A.I. Units in LAN Multiplayer?
-
- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
A.I units are nonfunctional there is a proof of concept but with no implementation, in the training missions.
Last edited by MagisterXF94 on Wed May 18, 2016 5:19 am, edited 1 time in total.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
-
- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy