WRONG! & WRONG AGAIN!....either change the value to 2048 and test with a joystick or STFU! Toggle between 512 and 2048 and test if your talent prevents you from detecting the difference.Djole88 wrote:QUOTE (Djole88 @ Apr 14 2015, 06:06 PM) In my view by changing the underlying resolution of the JoystickImage or the base sensitivity (which I believe is what its ctor does) you changed how mouse acts. MOUSE alone.
This has been confirmed over and over by myself, Imago and now Blacksun. If you'd take 10 seconds to test it, you'd realize that you're talking out the side of your ass.
Your R8 BETA has the controller screwed up and you're not even capable of detecting it. 15 seconds into the game and I noticed it right away. You've got the deadzone out of whack and anyone with a joystick will be pissed when they can't track squat because of the screw up you're responsible for.
So test it or STFU. I'm tired of listening to your Bull@#(! reasoning of why it shouldn't work while you refuse to confirm what others bothered to test for themselves. Windows MOUSE acceleration curve affects JOYSTICKS!!...don't believe it?...change your windows accel curve and see. Even Imago's acceleration code affects joysticks! When it was first coded, I discovered that in the absence of a declared registry value for that acceleration option (such as a new installation where the player hasn't yet set the acceleration option in game), that the mouse acceleration was indeed invoked and affecting....yes, you guessed it,....JOYSTICKS!
How can you be so ignorant? Are you just too ashamed to admit that you can't code worth squat? If you're so sure of your ability, why are you stealing Imago's code and then saying that it doesn't do anything? Why are you so set against testing it for yourself? Are you afraid you will realize just how ignorant you really are? Do you think after 15 years of playing this game, using the same joystick, that I am making this up?
Cyd,
I apologize for derailing this thread however, I wanted you to have a working copy of the game. When you use a joystick, change the in-game settings to use "Quadratic Control Response" instead of "Linear" and also you want to change the in-game deadzone to "small". Try the training mission again and you'll be more capable of hitting targets and noticing the bug that I pointed out.