Blacksun's repository of Mods! LIKNS HERE!
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
http://www.matchfiregames.net/allegiance/a...%20BOX%20V1.tif
297MB giant poster of an early cover of allegiance.
Credits: Andon, Adaven.
297MB giant poster of an early cover of allegiance.
Credits: Andon, Adaven.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
https://www.dropbox.com/s/pl5eev7361g12 ... d.rar?dl=0 Allegiance metal music mod by deathrender.
Now you can headbang while flying your int!
Extract in artwork folder, Turn music on in the options menu.
Now you can headbang while flying your int!
Extract in artwork folder, Turn music on in the options menu.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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- Posts: 1404
- Joined: Sun Jan 04, 2009 5:22 pm
- Location: Alberta
I asked you to tell me if it sucked firstBlacksun94 wrote:QUOTE (Blacksun94 @ Jan 5 2015, 08:46 AM) https://www.dropbox.com/s/pl5eev7361g12 ... d.rar?dl=0 Allegiance metal music mod by deathrender.
Now you can headbang while flying your int!
Extract in artwork folder, Turn music on in the options menu.
Here's a Timesplitters music mod as well.
Both replace sector boundary noise with the GI Joe Porkchop Sandwiches rant as well.
Send me a message if you have any problems with either one.
phoenix1 wrote:QUOTE (phoenix1 @ Jul 22 2017, 05:58 PM) Mini ac gunner mount was removed because somewhere along the lines we had a core dev that said, "I really hate Terran and want him to be miserable." And all core devs ever since have agreed.
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
I $#@!ING LOVE IT!Deathrender wrote:QUOTE (Deathrender @ Jan 5 2015, 03:16 PM) I asked you to tell me if it sucked first
Here's a Timesplitters music mod as well.
Both replace sector boundary noise with the GI Joe Porkchop Sandwiches rant as well.
Send me a message if you have any problems with either one.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
Yup but luckly i have mesial's complete installer backed up!fin wrote:QUOTE (fin @ Jan 10 2015, 05:36 PM) Just clicked on Mesial's site and....it has been captured.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
https://www.dropbox.com/s/kmtbvdxicdgh1 ... e.rar?dl=0
Mesial's complete package is back online.
Point the installer to:Allegiance 1.2/Production
Mesial's complete package is back online.
Point the installer to:Allegiance 1.2/Production
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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- Posts: 894
- Joined: Sat Sep 05, 2009 2:38 pm
- Location: .
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
https://www.dropbox.com/s/m4c6p9b8tzjov ... d.zip?dl=0ChaoticStorm wrote:QUOTE (ChaoticStorm @ Feb 11 2015, 05:47 PM) Did anyone manage to salvage the smaller gunsprites from mesial's website before it went down? Im looking about for them.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]