Basically what I'm given to work with, as a designer, is this:
Countermeasures are a thing and I can't change how they work on a fundamental level.
Hunters are an ingrained aspect of Allegiance stealth fire culture and while I could change the way they work on a fundamental level, too many people would miss the point (see this thread) to make that a worthwhile endeavor.
Inside these constraints, what can be done to make flying against hunter3 more fun? The answer: give players a reasonable answer to hunter 3. In this case the reasonable answer could be "massive, fatty pulse probes" which don't work because that screws up other aspects of the game, "screw around with the sig values to make SFs using hunters much easier to find" which wouldn't work because the sfs would still safely be out of the range of the bbr's turrets, "make countermeasures better" which doesn't address the problem in any way shape or form, or "provide a way for scouts to actively counteract the effect of getting hit by hunter 3."
Now, why do I focus on countermeasures? Because everyone and their mother encounters tac and responds to any complaints about it with "just buy countermeasure 2/3!" like it's some magical cure-all and not endemic of the problem.
If you could effectively cross-nan off the damage then the RNG nature of countermeasures would cease to be a problem because the RNG would simply augment how often you needed to xnan as opposed to deciding whether you live or die.
And, pray tell, how did I miss the point of this sentence:
cashto wrote:QUOTE (cashto @ Nov 25 2014, 12:13 PM) The truth is, there is a skill check against SF. It is, and has always been since day 1, sig management and cross nanning.
Cross nanning straight up doesn't work. I can also, if you'd like, demonstrate why scout sig management doesn't work either. And that's my point: if these things don't work, hunter3 is fundamentally flawed.
But if you MAKE ONE OR MORE OF THEM WORK then hunter3 is no longer flawed.
EDIT:
That's... really? So are you saying that there's nothing we can say that wouldn't be something you've already thought of, considered, and rejected? That seems... unusually arrogant. Maybe it's just a language barrier thing.Phantom032 wrote:QUOTE (Phantom032 @ Nov 25 2014, 01:14 PM) So tone down the attacks, argue the point back and forth all you want (tip: it likely won't make a difference, as I already have some plans),
