All the mods compiled into one.
https://www.dropbox.com/s/5sdafm4siub24 ... e.zip?dl=0
Blacksun's repository of Mods! LIKNS HERE!
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
Thank you sir!Maximus wrote:QUOTE (Maximus @ Sep 22 2014, 12:05 PM) Looking smexy sir! Keep the torch lit![]()

QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
https://www.dropbox.com/s/io6vwa3mh4g7v ... e.zip?dl=0
This replaces the background image of the main menu, with the original one found in the allegiance cd.
Extract in artwork folder, overwrite.
This replaces the background image of the main menu, with the original one found in the allegiance cd.
Extract in artwork folder, overwrite.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
No need to thank mePhalanxe wrote:QUOTE (Phalanxe @ Sep 25 2014, 02:04 AM) really nice job Blacksun!
thanks

I'm just doing my part for the community.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
bump
This is my mods installer
https://www.dropbox.com/s/bfat36dei6xbr ... 0.exe?dl=0
BACKUP YOUR EXISTING ARTWORK FOLDER BEFORE APPLYING THIS!!!!!!
(I have compiled the music , and the alternate sounds in both OGG and WAW format, select the one you wish to use).
Report any problems here or via pm.
This is my mods installer
https://www.dropbox.com/s/bfat36dei6xbr ... 0.exe?dl=0
BACKUP YOUR EXISTING ARTWORK FOLDER BEFORE APPLYING THIS!!!!!!
(I have compiled the music , and the alternate sounds in both OGG and WAW format, select the one you wish to use).
Report any problems here or via pm.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]


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- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
Bump
Custom sounds made by Sentinel!
https://www.dropbox.com/s/fhaiw5jmml775 ... s.rar?dl=0
Extract in artwork folder, overwrite.
MAKE BACKUPS!
Also check out this link, for updates regarding sentinel's audio pack
http://www.freeallegiance.org/forums/index...showtopic=69778
Custom sounds made by Sentinel!
https://www.dropbox.com/s/fhaiw5jmml775 ... s.rar?dl=0
Extract in artwork folder, overwrite.
MAKE BACKUPS!
Also check out this link, for updates regarding sentinel's audio pack
http://www.freeallegiance.org/forums/index...showtopic=69778
Last edited by MagisterXF94 on Thu Oct 23, 2014 8:22 am, edited 1 time in total.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]

