xexy™ vs End Game

Tactical advice, How-to, Post-mortem, etc.
Drizzo
Posts: 3685
Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

Drizzo[Yellow]: Iron Coalition Exp/AdvSup

Terran[Blue]: Dreghklar AdvSup

Map


Setts - 1.25/1.25

-We open with high, they open high as well
-They secure the high choke, we divert through middle and lock up low with traditional drizzo IC op tele combo
-End Game pushes their op to our middlechoke, we slaughter it
-EG plants a tele high, sends their miners high
-We get aggressive on their miners and get our expansion out, securing the only exp rock high next to our home
-We send an op to their choke and trap their miners high
-EG puts a sup high at their tele and buys bombers
-EG pushes a second op to our choke, this one plants
-We kill a miner or two, and since we've been mining unhindered we dump 25k into our exp
-EG has a successful bomb run on our expansion
-We buy a sup and bombers
-EG bombs our Garrison
-We remove some of EG's presence on the map, restricting them to their high sup
-EG bombs our low choke tele/op
-More EG miners die, however we're left without a home rip
-EG manages to kill a few empty miners over time, reducing us to one but leaving us with 25k in the bank
-EG kills a rip I tried to send to the sup (our garr was dead so our cons launched from our fwd choke op)
-EG ups their garr and gets hvy bombers
-EG tries to bomb us but Xexy shows off our skill and cold cocks them on every bombing attempt with co-ordinated dumbfire spikes
-I take the map with rips
-We get galvs
-We slaughter their remaining miners and remove everything except their garr and sup
-They attempt a few hail mary runs on our sup, but we've built a new garrison and a backup sup
-thatguy conceived a drunken bomb run with beer, batman, and shadowfoxx to bomb their sup
-We launch like 9 figbbrs and cruise to their garr

GG

Last edited by Drizzo on Sun Aug 10, 2014 9:08 pm, edited 1 time in total.
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Aeropagitica
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Post by Aeropagitica »

40 Kills for Babel? OMG!!!
We have engaged the enemy and they are ours!-Commodore Perry - Great Lakes Campaign
dusanc
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Post by dusanc »

Aeropagitica wrote:QUOTE (Aeropagitica @ Aug 10 2014, 11:20 PM) 40 Kills for Babel? OMG!!!
Yeah his mouse was broken.
- "History repeats itself for a reason" - "It's easy to cry for war when you've never experienced it" - "It's better to negotiate for 10 years then make war for 10 days" - "The strong do as they will, and the weak do as they must"
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Archangelus
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Post by Archangelus »

Drizzo lieing is bad.
pkk wrote:QUOTE (pkk @ Jul 18 2014, 06:08 AM) Seems like some people forget, that they're guest here and their status can be removed any time.
Terran
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Post by Terran »

good game XEXY, however I'd like to point out that the game was much closer than what that recap makes it sound like :P
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Broodwich
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Post by Broodwich »

its driz, what do you expect?
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Drizzo
Posts: 3685
Joined: Mon Mar 28, 2005 8:00 am

Post by Drizzo »

I'll be honest I didn't even remember what really happened so I filled in some of the blanks.

Plus history is written by the victor!
cashto wrote:QUOTE (cashto @ Oct 16 2010, 02:48 AM) Interceptors are fun because without one, Drizzo would be physically incapable of entering a sector.
Raven_42
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Location: Scotland

Post by Raven_42 »

Yeah gg and pretty close considering you had a reasonable window to end it vs only a garr.

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kaiser33
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Post by kaiser33 »

drizzo beat terran, liquid mamba beat phantom, thall beat ryu and phantom beat allmighty spideycw

looks like times are changing!! its so exiting! :P
Malicious Wraith
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Joined: Sun Jul 16, 2006 12:51 am

Post by Malicious Wraith »

I fail to see how any of those match-ups were entirely unexpected.
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